Jump to content

Photo

FlappyBird test


334 replies to this topic

#326 karri OFFLINE  

karri

    River Patroller

  • 2,591 posts
  • Location:Espoo, Finland

Posted Wed Jun 28, 2017 6:34 AM

The flappy version was posted in this thread some time ago. But the SD software does not yet recognize the request to leave the microcontroller on after loading flappy. So the game hangs... For now.

#327 Kosmic Stardust OFFLINE  

Kosmic Stardust

    Princess Rescuer

  • 18,399 posts
  • Location:Milky Way Galaxy

Posted Wed Jun 28, 2017 7:21 AM

My yellow card still saves. I'm not worried too much about the SD card saving. How many bitd games had high score tables yet deleted them when you turned it off? :P



#328 karri OFFLINE  

karri

    River Patroller

  • 2,591 posts
  • Location:Espoo, Finland

Posted Wed Jun 28, 2017 7:49 AM

For Flappy the score is not important. But for rpg's a save feature would be cool. Like a SD version of EOTB?
Flappy SD is a study only.

#329 karri OFFLINE  

karri

    River Patroller

  • 2,591 posts
  • Location:Espoo, Finland

Posted Mon Jul 17, 2017 5:22 AM

A small announcement.

 

The Flappy and cart shop is closed for the foreseeable future due to lack of spare time.



#330 Kosmic Stardust OFFLINE  

Kosmic Stardust

    Princess Rescuer

  • 18,399 posts
  • Location:Milky Way Galaxy

Posted Mon Jul 17, 2017 3:52 PM

A small announcement.

 

The Flappy and cart shop is closed for the foreseeable future due to lack of spare time.

:sad:

 

Good Luck Karri... ;-)



#331 Turbo Laser Lynx OFFLINE  

Turbo Laser Lynx

    Dragonstomper

  • 500 posts
  • Location:Finland

Posted Sat Nov 11, 2017 4:51 PM

@tonma @Karri

Any chance you'd like to help other devs (me)  ;)  and share how you looped the music and added sfx side by side with the music? :> This is one thing I'd need to finish my 97% mini game demo from last autumn, unless I maybe try with the newest abc music.

 

Flappy was a very cool project. It generated a lot of "firsts".

 

- 1st ABS 3D printed flat cart like in the old times
- about to become the 1st game with save support on the SD cart
- 1st game to be published using my blankcart hardware (512k flash + eeprom)
- my 1st try to create Chipper music
- tonma's 1st test game for the Lynx

 

 

Really nice stuff, congrats guys!


Edited by Turbo Laser Lynx, Sat Nov 11, 2017 4:52 PM.


#332 karri OFFLINE  

karri

    River Patroller

  • 2,591 posts
  • Location:Espoo, Finland

Posted Sat Nov 11, 2017 10:50 PM

Sure.

You can loop by manually editing the output of chipper. Add

Do 0

To the starting point and

LOOP

To the ending point. When the counter is 0 it loops forever.

The way I did the sound effects was to leave one channel free and call the play-function on the empty channel when I want the sound to appear.

#333 Turbo Laser Lynx OFFLINE  

Turbo Laser Lynx

    Dragonstomper

  • 500 posts
  • Location:Finland

Posted Sun Nov 12, 2017 3:38 AM

Thanks for sharing! :)

#334 rdemming OFFLINE  

rdemming

    Stargunner

  • 1,227 posts
  • Location:The Netherlands, Amstelveen

Posted Sun Dec 3, 2017 4:24 PM

Bump.

attachicon.gifflappy.lsd.zip

attachicon.gifflappy2.zip

 

EDIT: First file (dated Jan 7th, 2017) shows a grayscale image with two tones. Second file (dated Jan 25th, 2017) shows a black or dark gray screen. No full color image. Sorry to disappoint. That's all I have as I don't know how to properly synthesize LSD.

 

I also have this ttris lsd that's not in the general repository. ROM NOT INCLUDED!!!

attachicon.gifttris.zip

 

The posted flappy.lsd files have wrong values for the color palette. I converted the .bmp file again with the correct colors.

 

Robert

Attached Files



#335 Kosmic Stardust OFFLINE  

Kosmic Stardust

    Princess Rescuer

  • 18,399 posts
  • Location:Milky Way Galaxy

Posted Sun Dec 3, 2017 5:51 PM

 

The posted flappy.lsd files have wrong values for the color palette. I converted the .bmp file again with the correct colors.

 

Robert

Thank you! :)






0 user(s) are browsing this forum

0 members, 0 guests, 0 anonymous users