been asked by some people to post an update on my progress of a TI-99 Parsec for the 2600. I'm programming it in multi-sprite kernel. started with DPC+ but kept running into problems. probably because i was trying to do too much at once. my revisit the DPC version later.
What I have below is the urbite, dramite module. single attack ships. it's really not too finished and if anyone has some suggestions, feel free.
no, the ground does not move, too many cycles for that.
changes from the TI-99 version, timer instead of re-fuel cave (no scrolling ground) and overheat your laser does not blow up your ship you just have to wait till the laser cools to shot again. (I always hated that feature in the game. I mean really, who would build a ship to blow up if your over heat your laser).
I working on the meteor module, swooper module and the backwards ship module to but they are very unfinshed. will have each module in a separate bank when done X2.bas 6.43KB 64 downloads X2.bas.bin 8KB 113 downloads.