Jump to content
IGNORED

TI-99 Wired Controllers


Retrospect

Recommended Posts

Hello everyone. Just thinking about the joysticks and the 8-way directional commands that come with them ... Extended Basic would be limited to 0,-4 and 4? Why are the numbers done so, almost as though they (TI) were going for analog control by perhaps 8 values or more for each direction ?

 

Has anyone in assembly (I can't do assembly) tried tinkering with the velocities, are they addressed in the same way?

 

I did hear something about analog sticks being considered for the 99/4 (Dimension-4 prototype had it, iirc )

Would have been awesome for parsec - no need for keyboard 1,2,3 shift?

 

Pictured are a set of wired controllers for the 99/4 and possibly Dimension-4.

If you look, there's enough "give" in the space between the stick and the outer hole for an analog push.

post-34058-0-99450100-1484156704_thumb.jpg

Edited by Retrospect
Link to comment
Share on other sites

IMHO the TI joysticks are the worst joysticks ever produced for a consumer product. Sure, the Colecovision and Intellivision II controllers are bad but the TI sticks are simply torturous to use. The whole -4,0,+4 CALL JOYSTICKS scheme is silly too. Lubbock Engineering.

I know what you're saying, they're a pain aren't they. But that's my point, the commands should be addressing analogue values not just on or off, and the only reason i can think they made the joyst command so complex IS for analog. If only that could be addressed through XB ... it sure doesn't look like it was removed - it looks like you can address 0-7 instead of sticking to -4 or 4 ... but we've no analogue sticks to try it with. Unless anyone has an xbox360 controller with mess / mame in windows! :)

Link to comment
Share on other sites

If you thought the later TI joysticks were a pain to use, you should have tried the original ones (pictured in the first post). Those ridges on the ball at the top of the joystick bite into your flesh and cause serious physical pain after about 15-20 minutes of use. I used to play TI Invaders with those (before I went out and got myself an Atari adapter) and my hands were useless after about half an hour of play. They left deep parallel grooves in my hand. . .and half of the time, the grooves ended up being bruises.

  • Like 1
Link to comment
Share on other sites

Experimentation is always fun, but I'm not seeing how you intend for that to work. The joystick pins are wired up to single-bit inputs... there's no analog connection INSIDE either. ;) The JOYST values are based on the original design for the 99/4 which apparently supported -7 to +7 analog sticks. The analog hardware was removed and they mapped the single-bit version to the middle of the range, most likely for future compatibility if they ever brought the analog back. :)

  • Like 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...