Rom Hunter Posted April 3, 2017 Share Posted April 3, 2017 (edited) What still puzzles me is this: Why do the clue numbers in SwordQuest - FireWorld don't have any connection to the FireWorld comic book? I read a theory once that they forgot to replace the 00 - 09 clue numbers by the proper page-panel numbers when the game got released, but that doesn't make sense to me: why would a 05 clue number then be shown in a FireWorld instruction manual screenshoot and description?Robert Ruiz Jr. once wrote that these clue numbers are 'task levels' and the only way you would have know this if you had an instruction manual from outside the US.Perhaps someone here can scan the PAL manual page mentioning the clues to clear this up? Also the Food and Dagger clue from EarthWorld that would be of use in FireWorld is still a mystery to me. Perhaps the food and dagger were supposed to be of importance in FireWorld, but after the game was programmed not anymore? And I still find it hilarious that you don't have to touch the games at all to find all hidden words (except for the bold ones in the text balloons ofcourse) if you only have the comic books, a sharp eye and enough patience to examine each page and panel. BTW, it's still not proven that someone ever found all clues by only playing the game without examining the code.Charles Compton (winner of the Riddle of the Shinx contest) said he had found all 10 FireWorld clues by playing the game, but other than that... Edited April 3, 2017 by Rom Hunter Quote Link to comment Share on other sites More sharing options...
StanJr Posted April 4, 2017 Share Posted April 4, 2017 Yeah, I was finding the words in the comics long before I ever found any of the clues in the game. SQ was such a great idea that was executed so poorly... 1 Quote Link to comment Share on other sites More sharing options...
bigfriendly Posted April 4, 2017 Share Posted April 4, 2017 Their is absolutely no way anybody found all the clues in Earthworld through trial and error.If they did then they need to drop whatever they are doing and go buy a Powerball lotto ticket. I remember finding the third clue 25-6 and was stoked that I found it! Everybody else I knew had enough sense to give up way before then. When I discovered the solution online in the early 2000's I was shocked at how complex the clues in the game become. The last one literally used every object in the game in multiple rooms! Impossible! I've said it before and I will say it again here, Atari should hang for promoting that garbage as an adventure game when it was nothing of the sort. The comics were well done but the entire series was a joke! They should have done something like Raiders of the Lost Ark. A very difficult game but....a real puzzle/adventure game that's winnable. 1 Quote Link to comment Share on other sites More sharing options...
Rom Hunter Posted April 4, 2017 Author Share Posted April 4, 2017 (edited) Yes, finding all clues in EarthWorld is inhuman.This is the Objects - Room combination for the last clue: Amulet + Lamp in CancerDagger + Key in TaurusFood + Rope in ScorpioCloak of Invisibility in AriesShoes of Stealth in AquariusLeather Armor + Ring + Grappling Hook in LibraNecklace + Water in GeminiShort Sword in CapricornTalisman of Passage in Sagittarius All fifteen objects and nine (of the twelve) rooms used...Would be an interesting math calculation to find out the winning chance of that combination.I bet it's less than 1 in a million. Edited April 4, 2017 by Rom Hunter Quote Link to comment Share on other sites More sharing options...
Rom Hunter Posted April 4, 2017 Author Share Posted April 4, 2017 (edited) I was also wondering: is the last sentence of the solution poem known?I'm sure they thought of the complete poem before starting this whole project. Quest In Tower Talisman FoundLeads To Chalice Power AboundHasten Toward Revealed Crown Eh...Steal The Stone Return To Town? Edited April 4, 2017 by Rom Hunter 1 Quote Link to comment Share on other sites More sharing options...
+Cafeman Posted April 4, 2017 Share Posted April 4, 2017 ... bang your head like Charlie Brown? 2 Quote Link to comment Share on other sites More sharing options...
MrBeefy Posted April 5, 2017 Share Posted April 5, 2017 Maybe there will be more clues in this. https://www.bleedingcool.com/2017/02/20/new-atari-comics-dynamite-starts-swordquest/ Quote Link to comment Share on other sites More sharing options...
NE146 Posted April 5, 2017 Share Posted April 5, 2017 I STILL don't really understand the solution to any of the SQ games any more than I did when I was 12.. and i'm almost 50 now 4 Quote Link to comment Share on other sites More sharing options...
moycon Posted April 5, 2017 Share Posted April 5, 2017 I STILL don't really understand the solution to any of the SQ games any more than I did when I was 12.. and i'm almost 50 now Yes, same here. Always been fascinated with the idea, and as a kid my friend and I stayed up later than we had ever stayed up at that point (like 2am) playing Earthworld, but reading the solution/explanation. We had no chance in hell ever actually solving that thing! Quote Link to comment Share on other sites More sharing options...
Inky Posted April 5, 2017 Share Posted April 5, 2017 Quest In Tower Talisman Found Leads To Chalice Power Abound Hasten Toward Revealed Crown Pennywise, a scary clown? Quote Link to comment Share on other sites More sharing options...
bigfriendly Posted April 6, 2017 Share Posted April 6, 2017 Yes, finding all clues in EarthWorld is inhuman. This is the Objects - Room combination for the last clue: Amulet + Lamp in Cancer Dagger + Key in Taurus Food + Rope in Scorpio Cloak of Invisibility in Aries Shoes of Stealth in Aquarius Leather Armor + Ring + Grappling Hook in Libra Necklace + Water in Gemini Short Sword in Capricorn Talisman of Passage in Sagittarius All fifteen objects and nine (of the twelve) rooms used... Would be an interesting math calculation to find out the winning chance of that combination. I bet it's less than 1 in a million. Actually, If you had the math skills the better way would be to go back to the fourth clue and go from there to the final clue that you posted above. My guess is it would be 10's of millions or maybe 100's of millions to one. Quote Link to comment Share on other sites More sharing options...
toiletunes Posted April 6, 2017 Share Posted April 6, 2017 Games like these will let you down! Quote Link to comment Share on other sites More sharing options...
moycon Posted April 6, 2017 Share Posted April 6, 2017 Actually, If you had the math skills the better way would be to go back to the fourth clue and go from there to the final clue that you posted above. My guess is it would be 10's of millions or maybe 100's of millions to one. There wouldn't have been enough competitors in the initial contest. From what I recall the Atari 2600 sold 20-30 million consoles in the US , and I'm almost positive not everyone that owned an Atari participated in the contest with any seriousness, and like 10 people were able to find all the clues in the contest with the winner being the guy who discovered them first. Maybe some folks were just REALLY dedicated to the cause. If I had been older. I might have been! Quote Link to comment Share on other sites More sharing options...
bigfriendly Posted April 8, 2017 Share Posted April 8, 2017 There wouldn't have been enough competitors in the initial contest. From what I recall the Atari 2600 sold 20-30 million consoles in the US , and I'm almost positive not everyone that owned an Atari participated in the contest with any seriousness, and like 10 people were able to find all the clues in the contest with the winner being the guy who discovered them first. Maybe some folks were just REALLY dedicated to the cause. If I had been older. I might have been! Oh no, no, no................nobody actually solved the Earthworld game itself. They figured out the solution in the comic book and got the invitation to participate in a face to face competition at Atari's headquarters. They each played a special edition of Earthworld that was much easier than the original game. Whoever found the most clues in the allotted time won the prize. It was that Stephen Bell guy that won it. Now, if somebody pulls a copy of that contest version of Earthworld out of a landfill they truly will have a great prize. I writing all of this based on memory and if I'm wrong then somebody please let me know. Quote Link to comment Share on other sites More sharing options...
+jeremiahjt Posted April 8, 2017 Share Posted April 8, 2017 Oh no, no, no................nobody actually solved the Earthworld game itself. They figured out the solution in the comic book and got the invitation to participate in a face to face competition at Atari's headquarters. They each played a special edition of Earthworld that was much easier than the original game. Whoever found the most clues in the allotted time won the prize. It was that Stephen Bell guy that won it. Now, if somebody pulls a copy of that contest version of Earthworld out of a landfill they truly will have a great prize. I writing all of this based on memory and if I'm wrong then somebody please let me know. I thought they released the contest versions in PAL territories as just the normal release. 1 Quote Link to comment Share on other sites More sharing options...
dark-aleph Posted April 9, 2017 Share Posted April 9, 2017 This is the Objects - Room combination for the last clue: Amulet + Lamp in Cancer Dagger + Key in Taurus Food + Rope in Scorpio Cloak of Invisibility in Aries Shoes of Stealth in Aquarius Leather Armor + Ring + Grappling Hook in Libra Necklace + Water in Gemini Short Sword in Capricorn Talisman of Passage in Sagittarius All fifteen objects and nine (of the twelve) rooms used... Would be an interesting math calculation to find out the winning chance of that combination. I bet it's less than 1 in a million. Each object has a 1 in 12 chance of being in the right room. For a single object the chance is 1 in 12; for two objects it's 1 in 12*12, or 1 in 144, and so on. So the probability of getting the fifteen-item combo by chance is 1 in 12^15, which is 1 in 15,407,021,574,586,368. For a bit of perspective, if you tried a new combination every thirty seconds since the start of the Universe 14 billion years ago, by now you would still be only 93% of the way to trying every combination. If 30 million people had a VCS and every one of 'em bought a copy of Earthworld in October 1982; and then they all tried a new combo every second without pause, and without ever repeating a combo someone else had already tried - then in late November 1990 half of the combos would have been tried and we'd have a 50% chance of there being a winner. It would not be until January 1999 that there would be a guaranteed winner 5 Quote Link to comment Share on other sites More sharing options...
Rom Hunter Posted April 9, 2017 Author Share Posted April 9, 2017 Each object has a 1 in 12 chance of being in the right room. For a single object the chance is 1 in 12; for two objects it's 1 in 12*12, or 1 in 144, and so on. So the probability of getting the fifteen-item combo by chance is 1 in 12^15, which is 1 in 15,407,021,574,586,368. For a bit of perspective, if you tried a new combination every thirty seconds since the start of the Universe 14 billion years ago, by now you would still be only 93% of the way to trying every combination. If 30 million people had a VCS and every one of 'em bought a copy of Earthworld in October 1982; and then they all tried a new combo every second without pause, and without ever repeating a combo someone else had already tried - then in late November 1990 half of the combos would have been tried and we'd have a 50% chance of there being a winner. It would not be until January 1999 that there would be a guaranteed winner LOL Thanks for proving what a complete waste of time playing this game is. 2 Quote Link to comment Share on other sites More sharing options...
Rom Hunter Posted April 9, 2017 Author Share Posted April 9, 2017 (edited) I thought they released the contest versions in PAL territories as just the normal release. No. The PAL versions are different from the contest version (at least EarthWorld is). Edited April 9, 2017 by Rom Hunter Quote Link to comment Share on other sites More sharing options...
atarifan88 Posted April 9, 2017 Share Posted April 9, 2017 Does anyone know if these games were the inspiration for the Ready Player One novel? Quote Link to comment Share on other sites More sharing options...
Zwackery Posted April 9, 2017 Share Posted April 9, 2017 Does anyone know if these games were the inspiration for the Ready Player One novel? I'm pretty sure Cline's childhood and Wikipedia were the inspiration for the novel. Quote Link to comment Share on other sites More sharing options...
moycon Posted April 9, 2017 Share Posted April 9, 2017 Oh no, no, no................nobody actually solved the Earthworld game itself. They figured out the solution in the comic book and got the invitation to participate in a face to face competition at Atari's headquarters. They each played a special edition of Earthworld that was much easier than the original game. . Wow really!!? I never knew that. Thanks for the info. So what is the deal? Did they originally just think that they wouldn't have to give anything away since they knew no-one would win? Quote Link to comment Share on other sites More sharing options...
Zwackery Posted April 9, 2017 Share Posted April 9, 2017 http://atariage.com/magazines/magazine_page.html?MagazineID=7&CurrentPage=7 and http://atariage.com/magazines/magazine_page.html?MagazineID=8&CurrentPage=6 Quote Link to comment Share on other sites More sharing options...
Rom Hunter Posted April 9, 2017 Author Share Posted April 9, 2017 (edited) Did they originally just think that they wouldn't have to give anything away since they knew no-one would win? No, they wanted to give away the price, allright. They were counting on 50 contestants and their first idea was to just hand over a step by step solution sheet at the contest, so the fastest player would win within the 90 minutes time-limit. At the last moment they decided to give a riddle/hint sheet instead of just the solution: http://www.atarimania.com/game-atari-2600-vcs-swordquest-earthworld_25679.html Edited April 9, 2017 by Rom Hunter Quote Link to comment Share on other sites More sharing options...
Dutchman2000 Posted April 10, 2017 Share Posted April 10, 2017 The last line of the poem we did try and resolve when I was working on the airworld project. The last line has never appeared in any records that we have found, so we created one that seemed to fit. Passage to stone, Sword astounds! Quote Link to comment Share on other sites More sharing options...
Torr Posted April 14, 2017 Share Posted April 14, 2017 The PAL versions are different from the contest version (at least EarthWorld is). I'm guessing since Canada was exempt from the contest rules (I assume) we must have gotten a distribution of NTSC carts with the PAL solution. Only way I can explain the one I got. Quote Link to comment Share on other sites More sharing options...
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