Video games started very minimally just a dot you could control on screen, it didn't start with what we have now, but there are many people alive now who have little to no experience with games that aren't immersive polygonal 3d games. Vr will get there but it will take time, and the more people avoid it like the plague the longer it will take.
VR won't be a success on the backs of those people. Early videogames had such skeptics too, like my father. "How can you play those 'games'? They don't look like anything! (referring to the primitive graphics)". For the record, my father now plays mobile type games, which makes me laugh given how against them he used to be.
VR needs people like us 80s kids. Adopt it in spite of others complaints. A similar thing happened with Minecraft, kids love it, many adults don't 'get' it.
Can we assume the PSVR cycle will be similar, an arc-shaped bubble and a crash? Or maybe just a slow burning niche like Vita, with loyal fans but not a mass market?
I confess it's hard for me to see it clearly because it's simply not for me.
It depends on how the VR market shapes up. If VR takes off, PSVR will do well, it has the best price/performance story right now
Edited by zzip, Fri May 26, 2017 7:30 AM.