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Super Game Module 4th run official thread

Super Game Module sgm opcode 4th run colecovision

156 replies to this topic

#151 jatari87 OFFLINE  

jatari87

    Space Invader

  • 42 posts

Posted Fri Sep 7, 2018 9:13 AM

Thanks all - I'll be keeping my eye's open for what develops here in the real world.  But, in the mean time, being partial to racing games, I'll continue to dream of a room dedicated to my VR Racing roll cage set-up. AND, for relaxation after a day at the track I'll break out {along with my true retro consoles of course & in my dedicated game room} my state of the art consoles with advanced graphics, but retained gameplay, for all of my favorite classics.  And, to display these advanced systems, some wise person will have dug up the specs of the Atari 5200, Odyssey 2, Sears Telegames INTV, and the Colecovision {probably the most visually appealing consoles of all time IMHO} and placed the systems in these housings {or in close and equally stunning renditions of the same}.    



#152 neo*fan OFFLINE  

neo*fan

    Chopper Commander

  • 101 posts
  • Location:France

Posted Sun Sep 9, 2018 10:12 AM

Copying from my answer somewhere else:

 


2) After RWX I will be going back to SGM and ColecoVision stuff. Plan is to deliver everything that have been in the pipeline for a shot and long while, including DK and SGM 5th run with a vengeance (wink wink). However one thing will have to wait, and that is

 

 

Hi Ed,

I've just DM'd you;  Before starting the 5th run, can you please send me my  2 sgms back from the 2nd run ;)

thanks in advance, I have all the games from team pixel boy to play :D



#153 Shawn OFFLINE  

Shawn

    As Above

  • 18,743 posts
  • So Below

Posted Tue Sep 18, 2018 2:51 AM

 

  Before starting the 5th run, can you please send me my  2 sgms back from the 2nd run ;)

 

 

Ouch.



#154 NattyBohMan OFFLINE  

NattyBohMan

    Combat Commando

  • 1 posts

Posted Wed Feb 13, 2019 7:39 AM

Any updates on a 5th run for the SGM yet?

If not, is there a notification list that I can get on?

 

Thanks!



#155 zaphro72 OFFLINE  

zaphro72

    Space Invader

  • 13 posts

Posted Wed Feb 13, 2019 10:35 AM

With the SGM2 being developed I am kind of doubting there will be another SGM run



#156 opcode OFFLINE  

opcode

    River Patroller

  • Topic Starter
  • 4,459 posts
  • Bringing new life to your ColecoVision!
  • Location:MA, USA

Posted Wed Feb 13, 2019 10:57 AM

Always depend on how many would be interested.


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#157 Rey OFFLINE  

Rey

    Dragonstomper

  • 733 posts
  • Mods for ColecoVision & ADAM
  • Location:Florida

Posted Wed Feb 13, 2019 12:09 PM

With the SGM2 being developed I am kind of doubting there will be another SGM run

 

Keep in mind that there will be some who sell their SGM after they purchase the SGM2. 







Also tagged with one or more of these keywords: Super Game Module, sgm, opcode, 4th run, colecovision

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