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programming resources for TI XB graphics/sprites


digdugnate

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Apologies if this has been covered a bazillion times in the forum, but I couldn't find anything readily after doing some perfunctory searching.

 

What are some links to resources for designing sprites/graphics for TI Extended Basic demos? I'm needing help specifically with defining the 'blocks' like if I used graph paper and the hex code required for CALL CHARs/etc.

 

I have the TI EB manual handy plus some other paper resources, but between that and deconstructing my dad's stuff I'm trying to figure out *how* he did it and *why*.

 

The ultimate goal would be to produce a music demo based on sheet music- I know the 'music' piece of it cold but I'm having a little trouble trying to combine that with the graphics.

 

Thanks in advance!

Nathan

 

 

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