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programming resources for TI XB graphics/sprites

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#1 digdugnate OFFLINE  



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Posted Mon Jul 3, 2017 11:10 AM

Apologies if this has been covered a bazillion times in the forum, but I couldn't find anything readily after doing some perfunctory searching.


What are some links to resources for designing sprites/graphics for TI Extended Basic demos?  I'm needing help specifically with defining the 'blocks' like if I used graph paper and the hex code required for CALL CHARs/etc.


I have the TI EB manual handy plus some other paper resources, but between that and deconstructing my dad's stuff I'm trying to figure out *how* he did it and *why*.  


The ultimate goal would be to produce a music demo based on sheet music- I know the 'music' piece of it cold but I'm having a little trouble trying to combine that with the graphics.


Thanks in advance!




#2 Lee Stewart OFFLINE  

Lee Stewart

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Posted Mon Jul 3, 2017 4:23 PM

Look at the following headings of the pinned TI-99/4A development resources thread:
  • 2. Programming languages
    • Extended BASIC - Manuals
      • MG Smart Programming Guide for Sprites
  • 5. Utilities (file transfer, graphics, sound, ...)
    • Graphics
      • Convert9918 
      • GraphiCV
      • Magellan
      • Sprite Editor

#3 matthew180 OFFLINE  


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Posted Mon Jul 3, 2017 4:25 PM




#4 digdugnate OFFLINE  



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Posted Mon Jul 3, 2017 8:21 PM


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