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programming resources for TI XB graphics/sprites


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#1 digdugnate OFFLINE  

digdugnate

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Posted Mon Jul 3, 2017 11:10 AM

Apologies if this has been covered a bazillion times in the forum, but I couldn't find anything readily after doing some perfunctory searching.

 

What are some links to resources for designing sprites/graphics for TI Extended Basic demos?  I'm needing help specifically with defining the 'blocks' like if I used graph paper and the hex code required for CALL CHARs/etc.

 

I have the TI EB manual handy plus some other paper resources, but between that and deconstructing my dad's stuff I'm trying to figure out *how* he did it and *why*.  

 

The ultimate goal would be to produce a music demo based on sheet music- I know the 'music' piece of it cold but I'm having a little trouble trying to combine that with the graphics.

 

Thanks in advance!

Nathan

 

 



#2 Lee Stewart OFFLINE  

Lee Stewart

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Posted Mon Jul 3, 2017 4:23 PM

Look at the following headings of the pinned TI-99/4A development resources thread:
  • 2. Programming languages
    • Extended BASIC - Manuals
      • MG Smart Programming Guide for Sprites
  • 5. Utilities (file transfer, graphics, sound, ...)
    • Graphics
      • Convert9918 
      • GraphiCV
      • Magellan
      • Sprite Editor
 
...lee


#3 matthew180 OFFLINE  

matthew180

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Posted Mon Jul 3, 2017 4:25 PM

Magellan

 

http://atariage.com/...61356-magellan/



#4 digdugnate OFFLINE  

digdugnate

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Posted Mon Jul 3, 2017 8:21 PM

Thanks!




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