I have quite the job ahead of me. I want to make a game like Oranges for the 2600, but I thought what could I do? The Atari 2600 only has two sprites. Then I thought about the missiles. So if I have Player 1, missile 1 and the ball all be french fries standing straight up, it would sort of work. How would I do a multisprite kernel-type thing in assembly? Anyway, before even I get that started, I have run into a problem. There are five black pixels at the bottom left-hand side of the screen. Why are they there? Is there a way to get rid of or mask them? I would have liked to use the golden arches logo, but I couldn't. I had to do this, even the animated show Beavis and Butthead used the golden arches logo flipped upside down. Oh well.