I picked this game for several reasons. I really did put some thought into it because it will probably be the only one I ever own for various reasons. (Let alone the difficulty in getting them where I live).
1. I adore Asteroids - so many memories. Though not with the arcade version. The 2600 version holds a massive amount of nostalgia. I had played the arcade version a bit but like you found it too hard. The 2600 version was easier and just more accessible. My brother, I and my cousins clocked up hundreds of hours on it. I also have a 7800 with built in Asteroids and it's the only game I spend any time with on it. I've tried different ports over the years but they don't scratch the itch. They either have silly additions like the PS1 version or are poor emulations like the XBL version. Today the only version I play regularly is the 7800 version which I find highly challenging and enjoyable.
Asteroids , as you say, has no patterns. Right from the 1st wave you are playing a different game. This game has to last years.
Most arcade games can be emulated very well. But vector games need a vector display.
By why Deluxe?
2. Deluxe has finite shields instead of hyperspace - so adding to the skill factor of the game.
3. It rolls over at 1 million , not 100,000 - so gives me a challenge that will last me years - may never manage that!
4. Lurk proof UFO behaviour.
5. Added variety with the killer satellites.
6. Top 3 scores saved after power off.
7. That reflected display looks extremely cool.
I agonised between Asteroids Dx and Tempest but Asteroids is more approachable to family and friends - AND the non pattern play of Asteroids meant it won out in the end. I would really like a Tempest too though
Thanks for the info re its weight and balance etc. I will tip it backwards onto my trolley truck when moving it. There is a handle on the top at the back so I suppose that's to facilitate that. Atari thought of everything!
Edited by davyK, Sat Jan 13, 2018 4:45 AM.