Except, here you are trying to tell me that the 7800 was selling like hotcakes when it could barely ship out 300,000 units to retailers. By comparison, Sega ended up selling 300,000 units and they considered the Master System an abject failure it's first year because it couldn't meet it's first year target sales of 500,000 units. And yet the NES wasn't a success, despite being the only console that year to sell-through 500,000 units and ended up selling over 1 million to consumers in the first 6 months after it launched nationwide. These are simply the facts. Cold hard facts. Do you want me to pull up the 1987 Chicago Tribune Story from the CES? How Nintendo by early 1987 had over 75% of the consumer market share in the video game business? Because I can.
First, I have never mentioned the Atari 7800 in my post. You are conflating other people's comments.
Second, I don't need to read any articles about the 1980's CES shows. My uncle brought me to CES from 1984 through 1990 (he worked for a peripherals company). I was actually there. I can tell you, Nintendo of America was a tiny operation in both 1986 and 1987.... They really didn't rent a big booth and displays until 1988.
Third, the "video game business" was a dead segment by 1986. The crash killed it. Everyone had migrated to personal computers at the time (1984 through 1987). So having 75% marketshare of the moribund console market really doesn't say much. Nintendo's efforts did help bring back that market -- but it didn't happen overnight and certainly not in '86. The really explosive growth took place around the release of Super Mario Brother 2 -- which was again in 1988. Your timeline of events is off.
The defacto games systems of 1986 and 1987 were the Commodore 64, Apple IIe and Atari 8-bits. The NES took over the next year and owned the market until the Genesis clawed back market share.
Edited by JagCD, Tue Feb 13, 2018 8:02 PM.