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Update - "Alien Attack" WIP


easmith

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Updated .bin file .

 

Still has a ways to go but taking shape one aspect at a time, enough to graduate from "Shooter" to "Alien Attack".

Basic slide and shoot. Protect your bases and destroy the aliens.

 

One thing I need to add is a two digit score at the top. Any advice on an easy routine would be appreciated.

 

Also, I need to generate 1 random number . Just 1 number . Currently the "random " enemy motion is just based on the horizontal position of the player. Any easy routine would be appreciated.

 

Much thanks to ZachAttack and SpiceWare

AlienAttack.bin

Edited by easmith
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Looking good! Personally I would like it if the bullet were a little bigger. I'm very old and seeing that tiny dot is not as easy as it used to be. Also, I agree that you want a better determinant of enemy movement, because once I figured it out, it was ducks in a barrel time!

 

Also, I made it to this screen! Did I win? :D

 

Keep up the great work! :spidey:

post-409-0-44863000-1517171818_thumb.png

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Looking good! Personally I would like it if the bullet were a little bigger. I'm very old and seeing that tiny dot is not as easy as it used to be. Also, I agree that you want a better determinant of enemy movement, because once I figured it out, it was ducks in a barrel time!

 

Also, I made it to this screen! Did I win? :D

 

Keep up the great work! :spidey:

 

thanks.

 

that was supposed to be the "you are dead" screen but I changed to just a freeze-frame with color cycle.

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