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Season 7 ~ Week 8 ~ Bronze Medal Pick


116 replies to this topic

#51 jblenkle OFFLINE  

jblenkle

    River Patroller

  • 4,616 posts

Posted Mon Mar 5, 2018 6:04 PM

Dark Cavern - 4,000

joe's dark cavern - 4,000.png



#52 AtariWarlord OFFLINE  

AtariWarlord

    Moonsweeper

  • 470 posts
  • Location:Alberta, Canada

Posted Mon Mar 5, 2018 6:20 PM

Vocelli, please disregard my previous "high score" of 27,000. I was accidentally playing on AA rather than AB (because, as was typical, Mattel had to make things non-intuitive). My new "high" -- if you can call it that -- is 18,000. And yes, I'm bitter -- especially with people going around saying how "easy" this game is.

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#53 DanielJSorenson OFFLINE  

DanielJSorenson

    Star Raider

  • 73 posts
  • Atari VCS and Star Wars OT Generation

Posted Tue Mar 6, 2018 6:07 AM

Dark Cavern 

Game 1

Score: 44000

Difficulty: A/B

 

I never had nor played this game as a kid. My first time playing it was today, as a 41 year-old man. My 30 minutes of play today netted me some very short games. Those robots are difficult! Unlike normal games where you shoot something and then it's gone, you've got to shoot quickly and get away quickly for this game. After realizing the necessity of this tactic, the game was fun.

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Bonus Bio Info: Enduro

 

I'm not a race car driver, but Enduro can be used to describe something about me because, as its name suggests, endurance is part of it. I also owned the game as a kid and played it quite a bit. I never became involved in the normal team sports (baseball, football, basketball, etc.) that other kids became involved in, but I did get into running - endurance-type running. I have fond memories of my dad and I running together and of him being at my races. Aside from just enjoying running for its own sake, I've competed in many 5Ks and 10Ks over the years as well as one marathon and two ultra-marathons. 

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Edited by DanielJSorenson, Tue Mar 6, 2018 6:09 AM.


#54 StanJr OFFLINE  

StanJr

    Web-slinger

  • 15,363 posts
  • fun or bust
  • Location:Louisville KY

Posted Tue Mar 6, 2018 8:33 AM

201000

 

Finally.  Once you figure out how to influence the enemy movements you can get into a rhythm.  That doesn't keep the spiders and wavy lines from screwing you over, though.

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#55 Vocelli OFFLINE  

Vocelli

    Stargunner

  • Topic Starter
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  • Location:Stone Ridge, Va. USA

Posted Tue Mar 6, 2018 9:48 AM

Out of town ... no updates for 2 days. :skull:



#56 Atarian7 OFFLINE  

Atarian7

    River Patroller

  • 3,463 posts
  • Location:Maryland

Posted Tue Mar 6, 2018 10:40 AM

Can someone please post an unzipped rom of this game.  Thanks! 

 

 



#57 classicgamer_27330 OFFLINE  

classicgamer_27330

    Stargunner

  • 1,581 posts

Posted Tue Mar 6, 2018 3:21 PM

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#58 KaeruYojimbo OFFLINE  

KaeruYojimbo

    Stargunner

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  • Location:Portland, OR

Posted Tue Mar 6, 2018 3:26 PM

204,000

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#59 Hank Rearden OFFLINE  

Hank Rearden

    Moonsweeper

  • 329 posts
  • Location:Stanley, North Carolina

Posted Tue Mar 6, 2018 7:32 PM

178,000

First entry into the 2600 HSC. I actually have this cartridge.

Bonus entry is Sub Scan. Many years ago I was in the US Navy aboard a nuclear powered submarine.

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#60 agb OFFLINE  

agb

    Moonsweeper

  • 318 posts

Posted Tue Mar 6, 2018 9:35 PM

65,000. Enjoying this game. Never played before this week.

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#61 S.BAZ OFFLINE  

S.BAZ

    River Patroller

  • 2,569 posts
  • Location:SR388

Posted Tue Mar 6, 2018 9:37 PM

A little about my life -- videogames and gardening are currently my two main hobbies.  Also I eat LOTS of fruit!  I have one arcade machine and it's a Mr. Do! game which features lots of fruit and I like other games with fruit too.  Before I got back into crackin' out on videogames my main activity was playing music... and the music is part of why I love those games!  So my Mr. Do! cart is my pick, and these are the only three Do! games in my collection (I missed a chance to get the original arcade machine for $50 because I just didn't damn have the money!):

 

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also of note:  Mr. Do! is supposed to be out mowing the lawn while harvesting cherries and knocking baddies out with falling apples.  Read: gardening. 



#62 Jason_Atari OFFLINE  

Jason_Atari

    Moonsweeper

  • 384 posts
  • Location:Melbourne, Australia.

Posted Tue Mar 6, 2018 10:01 PM

Improvement 256,000

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#63 StanJr OFFLINE  

StanJr

    Web-slinger

  • 15,363 posts
  • fun or bust
  • Location:Louisville KY

Posted Tue Mar 6, 2018 11:31 PM

251000

 

Starting to get into a groove, but wow, things get hot fast!

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Edited by StanJr, Tue Mar 6, 2018 11:32 PM.


#64 DanielJSorenson OFFLINE  

DanielJSorenson

    Star Raider

  • 73 posts
  • Atari VCS and Star Wars OT Generation

Posted Wed Mar 7, 2018 6:36 AM

Dark Cavern 

Game 1

Score: 60000

Difficulty: A/B

 

With another 20 minutes of practice I managed to improve my score a little.

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#65 Vocelli OFFLINE  

Vocelli

    Stargunner

  • Topic Starter
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  • Location:Stone Ridge, Va. USA

Posted Wed Mar 7, 2018 10:53 AM

Vocelli:

 

Dark Cavern A/B

166000

 

Great Game! Fast and strategic! Save those bullets... avoid enemies! Shoot... run for more bullets! All is good!

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#66 AtariWarlord OFFLINE  

AtariWarlord

    Moonsweeper

  • 470 posts
  • Location:Alberta, Canada

Posted Wed Mar 7, 2018 10:55 AM

Dark Cavern AB 44,000. Finally starting to get the hang of this game. 

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#67 Hank Rearden OFFLINE  

Hank Rearden

    Moonsweeper

  • 329 posts
  • Location:Stanley, North Carolina

Posted Wed Mar 7, 2018 10:58 AM

How many game options are there supposed to be. I don't have a manual. Game select doesn't see to do anything on my cartridge. I have left at A and right a B. What's the differences?

My new high is 234,000 at 1A/B.

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#68 Scrabbler15 ONLINE  

Scrabbler15

    Stargunner

  • 1,723 posts
  • Location:Pennsylvania

Posted Wed Mar 7, 2018 12:29 PM

How many game options are there supposed to be. I don't have a manual. Game select doesn't see to do anything on my cartridge. I have left at A and right a B. What's the differences?

My new high is 234,000 at 1A/B.

 

On the 'A' difficulty, robots can shoot in the direction they are moving in and the direction they are moving away from at the beginning of the game.  On the 'B' difficulty, the robots can only shoot in the direction they are moving until 20,000 points is reached.  Also, when a robot is shot, it is replaced quicker by another robot on 'A' than it is on 'B'.



#69 Scrabbler15 ONLINE  

Scrabbler15

    Stargunner

  • 1,723 posts
  • Location:Pennsylvania

Posted Wed Mar 7, 2018 12:43 PM

233,000

 

I already have my bonus, but I'll share this, anyhow.  When I was at the Intellivision Astrosmash competition in 1982, Night Stalker was one of the two Intellivision carts that I won.  (Lock N Chase was the other.)  I loved Night Stalker and played the guts out of it.  I wasn't even aware of Dark Cavern until I played it in the HSC.  When I first saw it, my reaction was " It's Night Stalker!  With a joystick!"  And I fell in love with it all over again.  :)

 

.

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#70 AtariWarlord OFFLINE  

AtariWarlord

    Moonsweeper

  • 470 posts
  • Location:Alberta, Canada

Posted Wed Mar 7, 2018 1:34 PM

Dark Cavern AB 101,000. Vocelli, I'm posting a lot today so I re-edited this post to remove my old 51,000 score in favor of this one. Thank you.

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Edited by AtariWarlord, Wed Mar 7, 2018 3:56 PM.


#71 Dr Moocowz OFFLINE  

Dr Moocowz

    Chopper Commander

  • 128 posts
  • Location:Indianapolis, IN

Posted Wed Mar 7, 2018 4:30 PM

242000

 

Didn't understand why the robots didn't disappear when you shot them at first. Then the game clicked with me fairly quickly.

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Edited by Dr Moocowz, Wed Mar 7, 2018 4:30 PM.


#72 Hank Rearden OFFLINE  

Hank Rearden

    Moonsweeper

  • 329 posts
  • Location:Stanley, North Carolina

Posted Wed Mar 7, 2018 5:14 PM

So what is the purpose of the right difficulty switch?

 
On the 'A' difficulty, robots can shoot in the direction they are moving in and the direction they are moving away from at the beginning of the game.  On the 'B' difficulty, the robots can only shoot in the direction they are moving until 20,000 points is reached.  Also, when a robot is shot, it is replaced quicker by another robot on 'A' than it is on 'B'.



#73 Nathan Strum ONLINE  

Nathan Strum

    Quadrunner

  • 8,086 posts
  • Enjoying a sandwich
  • Location:Newhall, CA

Posted Wed Mar 7, 2018 6:33 PM

Starting to figure this one out...

 

74,000

 

Dark Cavern (1982) (M Network).png



#74 agb OFFLINE  

agb

    Moonsweeper

  • 318 posts

Posted Wed Mar 7, 2018 6:46 PM

146,000. Nice improvement but still way behind the great ones.

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#75 Hank Rearden OFFLINE  

Hank Rearden

    Moonsweeper

  • 329 posts
  • Location:Stanley, North Carolina

Posted Wed Mar 7, 2018 6:55 PM

Improvement!

234,000




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