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Edward Smith's 3 games and Pickle contest ROM


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#1 easmith OFFLINE  

easmith

    Chopper Commander

  • 148 posts
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Posted Tue Jul 24, 2018 8:18 AM

Thought I would post the final versions and instructions sheets for the 3 games I have made this year in one place.  Out of ideas at this point and have to get back to work soon :(.

 

Also, I have included the version of Pickle with the puzzle/contest.  Maybe someone will solve it.   Only part could be figured out with disassembly , and solution must be explained as if this did not exist .  I also changed the default game mode after feedback from ZeroPage Homebrew Video Gaming.

 

I intended to make a few games that would feel like games that could have been around in 1981.  Those are the games I will always be fondest of.  I hope a few folks have gotten some enjoyment out of these simple games. 

 

All were programmed with Assembly .    I will eventually release the source code but they are a mess  in current state.

 

Thanks so much to the Atari Age community everyone is  awesome and very supportive !   Cheers.

 

Edward (Tony) Smith.

 

Alien Attack and Pickle are for sale at

 

 http://www.gooddealg...Atari 2600.html.

 

AAlabel.jpg

PICKmain.jpg

AR.jpg

 

 

 

Attached Files


Edited by easmith, Fri Oct 5, 2018 8:37 AM.


#2 Arenafoot OFFLINE  

Arenafoot

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Posted Tue Jul 24, 2018 8:14 PM

Thought I would post the final versions and instructions sheets for the 3 games I have made this year in one place.  Out of ideas at this point and have to get back to work soon :(.

 

Also, I have included the version of Pickle with the puzzle/contest.  Maybe someone will solve it.   Only part could be figured out with disassembly , and solution must be explained as if this did not exist .  I also changed the default game mode after feedback from ZeroPage Homebrew Video Gaming.

 

I intended to make a few games that would feel like games that could have been around in 1981.  Those are the games I will always be fondest of.  I hope a few folks have gotten some enjoyment out of these simple games. 

 

All were programmed with Assembly .    I will eventually release the source code but they are a mess  in current state.

 

Thanks so much to the Atari Age community everyone is  awesome and very supportive !   Cheers.

 

Edward (Tony) Smith.

 

Alien Attack and Pickle are for sale at

 

 http://www.gooddealg...Atari 2600.html.

 

attachicon.gifAAlabel.jpg

attachicon.gifPICKmain.jpg

attachicon.gifAR.jpg

 

 

 

Awesome collection of games this year Edward!!!



#3 easmith OFFLINE  

easmith

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Posted Sat Jul 28, 2018 10:02 AM

A few bugs fixed in Alien Revenge ( I hope) .  



#4 easmith OFFLINE  

easmith

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Posted Sun Aug 5, 2018 9:15 AM

another bug fixed where the enemy missiles would  move down at an inappropriate time just to left of base.

Game is a bit harder now.  

Also added a warning alarm if timer low or only one hit remaining



#5 easmith OFFLINE  

easmith

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Posted Sun Aug 12, 2018 4:02 PM

Fixed Alien Revenge Bug where row 4 enemy missile would register multiple hits on base



#6 CrazyChris OFFLINE  

CrazyChris

    Dragonstomper

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Posted Mon Aug 13, 2018 4:01 PM

Fixed Alien Revenge Bug where row 4 enemy missile would register multiple hits on base

Good to see that you are continuing to polish this game.



#7 easmith OFFLINE  

easmith

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Posted Mon Aug 27, 2018 3:05 PM

a few more important bug fixes for Alien Revenge, and a few gameplay adjustments .    Hits on enemy now all register ( some were still not ).  Another major bug where the enemy state was not properly transitioning after hit by diagonal fire.



#8 Arenafoot OFFLINE  

Arenafoot

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Posted Mon Aug 27, 2018 11:53 PM

a few more important bug fixes for Alien Revenge, and a few gameplay adjustments .    Hits on enemy now all register ( some were still not ).  Another major bug where the enemy state was not properly transitioning after hit by diagonal fire.

Good job!



#9 easmith OFFLINE  

easmith

    Chopper Commander

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Posted Sun Sep 2, 2018 8:27 AM

Very nearly finished here.  Fixed pretty much all bugs and cleaned up scanline count.     Added  button-press reset after game over.
Difficulty A is 25 seconds and 7 hits and 1 shield.  difficulty B is 40 seconds, 10 hits and 2 shields.
Move joystick to fire in 8 directions.  Can shoot enemy missiles. Speeds up at later waves . Win by surviving 99 waves .
 
video below is not that great ( doesn't handle flicker well , in that the player laser is easier to track in Stella or CRT TV than it appears in this video) , but it gives an idea.   Simple game , but it plays pretty well I think.
 

Edited by easmith, Sun Sep 2, 2018 10:51 AM.


#10 CrazyChris OFFLINE  

CrazyChris

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Posted Mon Sep 3, 2018 6:03 AM

Thanks for the update!

 

Chris



#11 easmith OFFLINE  

easmith

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Posted Mon Sep 3, 2018 5:58 PM

A hint for the Pickle riddle, which remains unsolved   :twisted: --  All the clues are in the manual  ( except the 'easter egg' game screen which is itself a clue ).   


Edited by easmith, Mon Sep 3, 2018 5:59 PM.


#12 easmith OFFLINE  

easmith

    Chopper Commander

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Posted Thu Sep 13, 2018 2:01 PM

A few more updates to Alien Revenge ( in initial posting):

 

1.  Added sound effect when you shoot enemy missiles

2.  Laser no longer goes through enemy missiles .  This makes game a bit more challenging, especially on skill level A

3. Enemy movement direction changes during wave

4.   Play area goes all white upon death 

5. Play area goes rainbow upon defeating wave 99

6. Cleaned up a few more little bugs 



#13 easmith OFFLINE  

easmith

    Chopper Commander

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Posted Wed Sep 19, 2018 12:54 PM

TV Type set to B&W now limits shots to 40 per wave in Alien Revenge  . 

Game is pretty hard now in Difficulty A + B&W .    






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