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#1 eightbit OFFLINE  

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Posted Sun Aug 12, 2018 2:02 PM

I was looking around online recently to see if someone was keeping a definitive list of digital games that have been "delisted" (no longer available for download or purchase digitally) and found this website:

 

https://delistedgames.com

 

Pretty interesting stuff. They are keeping tabs on delisted titles, upcoming delisted titles and upcoming server shutdowns. Sad to see so many titles that were offered digital only that have become "extinct" (cannot be found physically anywhere else):
 

https://delistedgame...m/extinct-list/

 

That's quite a long list but I suspect it is nowhere near complete. Just thought it was interesting to see someone cataloging games that you cannot get anymore. There are some games there that I really wanted to try but never got around to purchasing (Afterburner Climax was one) but I guess when its gone its gone. 

 

 



#2 Tanooki ONLINE  

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Posted Sun Aug 12, 2018 5:00 PM

Yeesh there are some good titles on those lists.  A real shame, but it's something like you said that would likely grow as more is learned of losses, and then with more licensing shenanigans or network (like pre-Nintendo Network to current for Wii and DS) take downs by the owner the losses will only grow.  Sure you have warez, people will jack stuff to keep it out there, but legally speaking the losses are real and illegally speaking not always still the easiest way to find let alone fire up anymore too.  I still have that Afterburner Climax on my Android tablet and wow that's a good game and a terrible loss.



#3 eightbit OFFLINE  

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Posted Sun Aug 12, 2018 7:38 PM

I didn't think of Android. I just checked the Play store. Nope. AB Climax is gone from there as well.

 

And people wonder why I advocate for physical titles over digital. If it were released physically I would have been able to easily pick it up on ebay or the like. But people keep buying into this digital arena thinking it is all rainbows and sunshine. This is not how I want to see games end up...that is for sure.

 

Now I have my choice of digging up a pirated copy and modded a console to play it, or waiting in hopes that it will be released one day again.


Edited by eightbit, Sun Aug 12, 2018 7:39 PM.


#4 Tanooki ONLINE  

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Posted Sun Aug 12, 2018 7:49 PM

Yup on Android it's gone, but not really, you can pirate the hell out of that by side loading on a stock OS if you can find the APK file, not so much with the walled garden that is iOS unfortunately.  I've got a few things I've kept around at times, one I still do because it got pulled which was the android conversion of the old PC game Dune 2.



#5 Flojomojo ONLINE  

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Posted Mon Aug 13, 2018 4:54 AM

The only mobile games I really miss are Llamasoft's things on iOS, the "Minotaur Project." They made most of it available for free on Android:
http://www.minotaurp...taur/donate.php
No Minotron though.

Many mobile games require internet now, they're dynamic and change all the time because they're massively multiplayer and depend on servers. This isn't necessarily bad, just a different approach from one-and-done designs from the past.

The purge of all 32-bit apps from ios11 was painful. I buy a lot of mobile games so I try to look it them as entertainment for now, not an investment to keep forever. They're cheap and plentiful so it's hard for me to get overly attached like with classic games.

#6 Rocket Man OFFLINE  

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Posted Sun Sep 9, 2018 7:47 PM

Thank you, eightbit for the cool post! It saddens me to see all these games go the way of the Dinosaur, but it's interesting none the less.



#7 Kosmic Stardust OFFLINE  

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Posted Sun Sep 9, 2018 8:07 PM

I was looking around online recently to see if someone was keeping a definitive list of digital games that have been "delisted" (no longer available for download or purchase digitally) and found this website:
 
https://delistedgames.com
 
Pretty interesting stuff. They are keeping tabs on delisted titles, upcoming delisted titles and upcoming server shutdowns. Sad to see so many titles that were offered digital only that have become "extinct" (cannot be found physically anywhere else):
 
https://delistedgame...m/extinct-list/
 
That's quite a long list but I suspect it is nowhere near complete. Just thought it was interesting to see someone cataloging games that you cannot get anymore. There are some games there that I really wanted to try but never got around to purchasing (Afterburner Climax was one) but I guess when its gone its gone.

I have Meme run downloaded (extinct Wii-U).

I still have all of the gba ambassador games, but I wouldn't consider them extint, being available in physical form on gba from secondhand shops.

#8 Eltigro OFFLINE  

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Posted Sun Sep 9, 2018 8:45 PM

I have all the achievements for the 1 vs 100 game on the 360.  =)



#9 Kosmic Stardust OFFLINE  

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Posted Sun Sep 9, 2018 10:10 PM

Many mobile games require internet now, they're dynamic and change all the time because they're massively multiplayer and depend on servers. This isn't necessarily bad, just a different approach from one-and-done designs from the past.
The purge of all 32-bit apps from ios11 was painful. I buy a lot of mobile games so I try to look it them as entertainment for now, not an investment to keep forever. They're cheap and plentiful so it's hard for me to get overly attached like with classic games.

Simple solution to that. Get an old 32-bit iPad and redownload all your beloved 32-bit apps before they disappear. Eventually though, the 32-bit iPads either won't connect or the store will be completely empty after all 32-bit apps delisted. Times a wastin. Back it up while you still have the chance... ;-)

#10 Flojomojo ONLINE  

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Posted Mon Sep 10, 2018 4:53 AM

Simple solution to that. Get an old 32-bit iPad and redownload all your beloved 32-bit apps before they disappear. Eventually though, the 32-bit iPads either won't connect or the store will be completely empty after all 32-bit apps delisted. Times a wastin. Back it up while you still have the chance... ;-)

It's a little late for this ...iTunes hasn't supported mobile apps for almost a year, so you'd need an older version of that, too. There's a USB workaround
https://support.appl.../en-us/HT201593
but it's not as easy as it used to be.

It's okay, I've come to accept the ecosystem, and the fact that if developers choose not to maintain their apps, it's ok to abandon them in return. Insert comments about "disposable culture" and how ye olde floppy diskettes were better here.

I do have some of my faves (Llamasoft, Star Wars) saved in a folder, and my iPad 1 has zero resale value, but I doubt I'll be coming back to it much in the future, if ever. It's ok.

#11 Kosmic Stardust OFFLINE  

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Posted Mon Sep 10, 2018 6:58 PM

It's a little late for this ...iTunes hasn't supported mobile apps for almost a year, so you'd need an older version of that, too. There's a USB workaround
https://support.appl.../en-us/HT201593
but it's not as easy as it used to be.

It's okay, I've come to accept the ecosystem, and the fact that if developers choose not to maintain their apps, it's ok to abandon them in return. Insert comments about "disposable culture" and how ye olde floppy diskettes were better here.

I do have some of my faves (Llamasoft, Star Wars) saved in a folder, and my iPad 1 has zero resale value, but I doubt I'll be coming back to it much in the future, if ever. It's ok.

You needed iTunes to download mobile apps to your device? I thought they connected to the internet through wifi... :???:



#12 Flojomojo ONLINE  

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Posted Mon Sep 10, 2018 7:01 PM

You needed iTunes to download mobile apps to your device? I thought they connected to the internet through wifi... icon_confused.gif??:

In olden times, you'd sync with a wire, like an old iPod, until iCloud came along to make iThings less dependent on a "host" machine. Now, you don't even have the option to do that, everything is wireless/cloud based. Rumors have it that the iPhone X was originally planned without a wire port at all, everything, from charging to setup would be done wirelessly. 



#13 Kosmic Stardust OFFLINE  

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Posted Mon Sep 10, 2018 7:18 PM

In olden times, you'd sync with a wire, like an old iPod, until iCloud came along to make iThings less dependent on a "host" machine. Now, you don't even have the option to do that, everything is wireless/cloud based. Rumors have it that the iPhone X was originally planned without a wire port at all, everything, from charging to setup would be done wirelessly. 

My Samsung Galaxy Tab A 7" with wifi (purchased last year) still utilizes a 1/8" analog headphone jack. :thumbsup:



#14 dj_convoy ONLINE  

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Posted Tue Sep 11, 2018 9:27 AM

I've a 360 full of indie games that I fear for whenever they finally stop allowing the 360 to log into servers. Most of those games look for some kind of MS server validation for whatever reason before you can launch them. I will probably have to have some kind of mod done to it that can trick it into thinking it's getting that server pingback before too long. 



#15 Rocket Man OFFLINE  

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Posted Fri Sep 21, 2018 5:52 PM

I've a 360 full of indie games that I fear for whenever they finally stop allowing the 360 to log into servers. Most of those games look for some kind of MS server validation for whatever reason before you can launch them. I will probably have to have some kind of mod done to it that can trick it into thinking it's getting that server pingback before too long. 

 

I hope you're wrong.  I have a ton of DLed games (games that didn't have physical releases) on the PS3 & PS4, and a few on the Wii... and they all boot up without Internet.  Most of the ones you have in your Collection, require you to be online, 'just' to run them? That's inane beyond all words, if so...



#16 Video OFFLINE  

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Posted Fri Sep 21, 2018 8:33 PM

I've got plenty of 360 do games, I don't recall any HAVING to have internet access. This is the reason I still play 360 far more than Xbox one, that thing is just to inconvenient to mess with. :(

#17 Flojomojo ONLINE  

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Posted Sat Sep 22, 2018 10:07 AM

Telltale is going under, which likely means we can kiss updated mobile versions of their games goodbye. I wish Microsoft or someone like that would save them.

Meanwhile, the shambling corpse wearing the skin of Atari still walks the earth, dropping annual Centipedes and Asteroids as it goes

#18 Curious Sofa OFFLINE  

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Posted Sun Sep 23, 2018 12:11 AM

I've got plenty of 360 do games, I don't recall any HAVING to have internet access. This is the reason I still play 360 far more than Xbox one, that thing is just to inconvenient to mess with. :(

My understanding is that Xbox Live Arcade games for the 360 don't need internet access once they're downloaded.

However Xbox Live Indie Games do; I don't think they're playable without connection to the server for some idiotic reason.

And man, are there some gems.  I miss the old XBLA and XBIG.  



#19 travistouchdown OFFLINE  

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Posted Mon Sep 24, 2018 7:53 AM

So bummed I will never get to play Afterburner Climax for the XB360.  By the time I got one the game was long gone... Not a fan of digital only.   It's disposable gaming content.  Works well for some, its not for me. 






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