Jump to content
IGNORED

4-player homebrews?


Karl G

Recommended Posts

 

I'd love to create batari BASIC games that support your joystick adapter. If you had plans to create a mini kernel for bB I'm sure it'd help recoup some costs :)

 

My plan is to have some example code that uses the DPC+ kernel, and a custom include file that has some simple bB functions for reading the 4 controllers. So yeah, bB support should be pretty straightforward. (my quad-games cart is partially written in bB with the DPC+ kernel, although I ended up going back and re-writing a lot of parts in assembly to optimize for speed and space). When I finish, I also plan to release my forked version of stella that includes the adapter, to make testing/debugging easier.

 

The part I'm still struggling with is that my current hardware design causes some sort of RF interference. It works fine on systems that are modded for other video outputs, but causes weird static/flicker using the normal RF output.

  • Like 2
Link to comment
Share on other sites

I also plan to release my forked version of stella that includes the adapter, to make testing/debugging easier.

 

 

Stella already supports homebrew hardware like the AtariVox and SaveKey, so once you're done I think you should work with stephena to get it in the official release.

  • Like 2
Link to comment
Share on other sites

There's been a number of older threads about 4 person games, but not one specifically asking about homebrews:
http://atariage.com/forums/topic/193618-4-player-simultaneous-atari-2600-games/
http://atariage.com/forums/topic/73735-four-player-games-on-the-2600
http://atariage.com/forums/topic/117531-list-of-4-player-games-for-2600/


I think the only other homebrew (besides Medieval Mayhem) mentioned in those previous threads was a prototype called Pressure Gauge 2 from AA member Propane13, but I can't find any thread or link about it.

Link to comment
Share on other sites

  • 2 weeks later...

 

 

Stella already supports homebrew hardware like the AtariVox and SaveKey, so once you're done I think you should work with stephena to get it in the official release.

 

Yeah, once I have the hardware stable and ready for release, I'd plan to make a pull request to the official release and see what I could do about getting it added. That assumes I get the bugs all worked out eventually!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...