Or, perhaps, these are just little kids who don't want to see an animal die (albeit an animated one).
Not all dark humour is an acquired taste. I've always personally love disgusting gross out stuff - movies (Peter Jackson's classic Braindead and Bad Taste are favourites), over the top 8 and 16 bit games (Splatterhouse, Duke Nukem 3D etc) - but some people just don't get along with 'horror' or even things that approach "yucky" topics. Dark humour *can* be an acquired taste, but some will just never get along with it.
And that's okay.
As far as "snowflakes" and "this generation", I'll mostly leave that well alone...but let's just say that although broad generalisations may have a little basis in truth (as a teacher of 20 years I have, at times, whinged about 'kids these days'), such generalisations about may actually be more reflective of those who keep repeating the phrase / implications...with "snowflake" being the most overused recent example from evidence I've seen lately. I'll stop there though, because no politics.
Regarding the game and the one-button-click style of play, I have quite enjoyed and watched with interest the evolving genre of "clickers" on mobile (very much to my surprise, I initially thought the concept was incredibly stupid, and I still am more than a bit cynical toward them). Endurance games, dungeon crawling games, even games that involve a tiny degree of skill have grown out of these simple clickers. Of course most of them are monetised with IAPs (not that I've sunk a single cent into them, no way), and there's the rub in this case - is there a way to make this game less repetitive given the nature of its input? I personally think yes there is (purchasing items earned within the game, having new skins that give better abilities, having a "hook" that makes the player want to replay the game), but it's a hard thing to do and have designed in, let alone code it and create the assets. Unfortunately I've only played this briefly before I upgraded my computer, and now Virtual Jaguar won't work on in :-/
I'll be sure to put it on my Skunk in the next month or so (once a lot of building work is finished at my house, I don't even know where it is at the moment lol). I'm sure I'll think of suggestions for additions I am intrigued because, as I suggested earlier, I think that such simple games can have a hook that somehow brings people back into such games.
Edited by skip, Tue Oct 9, 2018 7:15 PM.