Hello all! I'm excited to announce that Spies in the Night 2, which has secretly been under development for 6 months or so, is now ready for beta testing!
This is (possibly?) the first game to be released using the multikernel framework developed by RevEng. (Let me know if I'm incorrect in this assertion - I asked around and no one knew of any others at the time.)
James O'Brien debuted the game on October 3 at 9 p.m. EST on his Zero Page Homebrew show:
I believe he posts archived shows on YouTube, so that will probably be available soon.
There is still quite a bit of work to do, but I'd like to get feedback on the game, good or bad. Let me know what you think!! Below are the .bin and a preliminary instruction manual.
Spies In The Night 2_TEST1.bin 32KB 61 downloads
Spies in the Night 2.pdf 928.85KB 49 downloads
Edited by graywest, Wed Oct 3, 2018 9:40 PM.