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Star Trek: The Next Generation


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#26 Opry99er ONLINE  

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Posted Fri Jan 25, 2019 2:00 AM

Some more images converted.  :)  A couple of these new ones turned out very nice!

 

 

Attached File  Locutus1.PNG   120.52KB   2 downloads

 

 

 

Attached File  TREKDSK1.zip   45.88KB   13 downloads



#27 BuckoBrand OFFLINE  

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Posted Fri Jan 25, 2019 10:03 AM

Nice! Even though you showed me how to do it(I don't ever use it) I am amazed. :o



#28 --- Ω --- OFFLINE  

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Posted Fri Jan 25, 2019 10:51 AM

Some more images converted.  :)  A couple of these new ones turned out very nice!

 

 

Very nice, very well done!  Now (in the spirit of always wanting more), if you made the program to automatically change images after 10 seconds or so...

 

...  and automatically cycle though all images in the directory...

 

... so when you make more for us...

 

... sorry, could not help myself!



#29 Opry99er ONLINE  

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Posted Fri Jan 25, 2019 10:57 AM

I definitely plan on doing more... as far as making it a screensaver---that will have to be given some thought. The current XB output for Convert9918 is hard coded to look for a key press. I'll see what I can do, but no promises

#30 --- Ω --- OFFLINE  

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Posted Fri Jan 25, 2019 11:11 AM

Actually there is no need to waste your time on that Owen.  Tursi wrote << THIS PROGRAM >> a while back.

Users with F18A & TIPI's will get the most out of it, but it works with stock video and drives as well.

 

slideshow.png

 

PeBo posted a bunch of pics for it too << HERE >>



#31 FarmerPotato ONLINE  

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Posted Fri Jan 25, 2019 11:27 AM

Hey! Nice work!

 

Back in 1989 I bought some of the Star Fleet Technical disks at a computer fair. They're long gone though.

Anyhow you will quickly surpass what was on those.

 

I made a bitmap mode, proportional font, text-only Starfleet Officer Exam with about  80 multiple choice questions. It doesn't have any pictures. Maybe  we could combine  things together?

 

 



#32 Opry99er ONLINE  

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Posted Fri Jan 25, 2019 12:43 PM

Interestingly, I have written a 25 question TNG trivia quiz for this project as well. :) Some are simple questions, some are a bit more esoteric.

I imagine this project will expand and grow over the next few months... right now it's just me scratching an itch---but it may become something substantial if I can keep my focus. Depending on what form this takes, I think adding your program in to this thing would be awesome! :D

#33 Opry99er ONLINE  

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Posted Sat Jan 26, 2019 11:08 AM

I've been trying to get a good conversion on two pictures I have of a Romulan Warbird. Believe it or not, it's tough to get green and black to render cleanly using the Box filter in standard 9918 bitmap mode. I've also found this same issue with yellow and red (on a picture I have of Data and Spot). There's quite a bit of red bleeding into the yellow, and attempts to adjust the Luma and Gamma yield mixed results... ultimately ending up in me looking for another picture to convert.

Not having a real brown or orange in our palette is interesting.... While I have flawless conversions using the F18 options, standard palette conversions are proving difficult on images which require these colors.

I am enjoying the challenge. :)

Edited by Opry99er, Sat Jan 26, 2019 11:23 AM.


#34 Tursi OFFLINE  

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Posted Sat Jan 26, 2019 2:00 PM

Try reducing the error distribution counts, and/or increasing the percentage of Max Color Shift (always in 1 percent steps, a tiny bit goes a long way). Reducing the values in the error distribution but preserving the ratios will decrease the spread of color error while preserving the pattern (anything that totals less than 16 will discard error. A total greater than 16 will amplify it!) Changing the color shift will let the converter shift the colors closer to the TI palette before it begins converting, it can sometimes help.

The scaling filter mostly just affects how blurry the rescale is. I tend not to adjust that one most of the time.

#35 Opry99er ONLINE  

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Posted Sat Jan 26, 2019 10:17 PM

Hey FarmerPotato. Could you send me the program you wrote? I'm excited to see it. :)

#36 Opry99er ONLINE  

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Posted Sat Jan 26, 2019 10:18 PM

Try reducing the error distribution counts, and/or increasing the percentage of Max Color Shift (always in 1 percent steps, a tiny bit goes a long way). Reducing the values in the error distribution but preserving the ratios will decrease the spread of color error while preserving the pattern (anything that totals less than 16 will discard error. A total greater than 16 will amplify it!) Changing the color shift will let the converter shift the colors closer to the TI palette before it begins converting, it can sometimes help.

The scaling filter mostly just affects how blurry the rescale is. I tend not to adjust that one most of the time.


On it. I'll see what I can do with this tonight. Thanks!

#37 --- Ω --- OFFLINE  

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Posted Sun Jan 27, 2019 1:00 AM

On this image for the F18A I really dialed up the Luma emphasis and Gamma correction.

Attached Files



#38 Opry99er ONLINE  

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Posted Sun Jan 27, 2019 1:17 AM

Yeah, the F18A version can do good things--that Bird of Prey looks nice.  I'm sticking with stock consoles for this project though...  :)

 

 

I've started working with the error distribution a bit more, and I think I'm finding a groove.  This style is starting to feel like a winner.  I may go back and re-do the Picard and Troi pictures because I think I can get a bit more definition.  So far, the ones I feel most comfortable with are Worf, Geordi, Locutus, the second Enterprise pic, and now I'm really digging the look of the Warbird.  I like them because they really LOOK like bitmapped 9918 graphics, and the textures feel like home.

 

 

 

 

Attached File  RIKERBITMAP.PNG   223.79KB   1 downloads

 

 

Attached File  WARBIRDBITMAP.PNG   240.62KB   1 downloads


Edited by Opry99er, Sun Jan 27, 2019 1:36 AM.


#39 Opry99er ONLINE  

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Posted Sun Jan 27, 2019 1:51 AM

Here's a fun one.  Not as clear as I wanted it to be, but with the contrast between light and dark I had to overcome, it came out alright.  :)

 

Attached File  BorgBitmap.PNG   21.11KB   1 downloads



#40 digdugnate OFFLINE  

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Posted Sun Jan 27, 2019 11:58 AM

On this image for the F18A I really dialed up the Luma emphasis and Gamma correction.

this looks like a scene from Star Trek IV :)



#41 OLD CS1 OFFLINE  

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Posted Sun Jan 27, 2019 2:42 PM

Here's a fun one.  Not as clear as I wanted it to be, but with the contrast between light and dark I had to overcome, it came out alright.  :)

 

Actually pretty good.



#42 BuckoBrand OFFLINE  

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Posted Sun Feb 3, 2019 8:30 AM

nice, dad!



#43 Ed in SoDak OFFLINE  

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Posted Mon Feb 4, 2019 9:05 PM

http://macintoshgard...next-generation



#44 Opry99er ONLINE  

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Posted Mon Feb 4, 2019 9:46 PM

That's the one!!!!! :D

Now I just need an OS9 machine!

#45 twoodland OFFLINE  

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Posted Tue Feb 5, 2019 4:51 AM

Do you have a Windows PC?



#46 BuckoBrand OFFLINE  

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Posted Tue Feb 5, 2019 9:57 AM

Maybe, but I surely do. :)


Edited by BuckoBrand, Tue Feb 5, 2019 9:57 AM.





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