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The Goons


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#26 Karl G OFFLINE  

Karl G

    Dragonstomper

  • 850 posts

Posted Tue May 7, 2019 9:00 AM

I tried the latest version, and it has a nice look and feel overall.  I did still occasionally run into cases where I went two levels when I intended to do one.  I personally think it's a case where only a real repetition restrainer approach would feel right to me at least.  If you are happy with it, I'll stop suggesting it, though.  :)  If you do want to try again to implement it, I would be happy to make a sample demo that shows it in action if that could be helpful to you, however.



#27 Karl G OFFLINE  

Karl G

    Dragonstomper

  • 850 posts

Posted Tue May 7, 2019 9:31 AM

I decided to go ahead and make the demo.  Here's a simple example that has a sprite move left and right normally, and restrained in the up and down directions.

 

Attached File  walk.bas   1.09KB   6 downloads

 

Attached File  walk.bas.bin   4KB   10 downloads






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