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Best Q*Bert Style Game?


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Two that I really liked were Juice and Mr. Cool. I played Juice a lot. It was more of a flat-style board, instead of a pyramid.

 

I had a friend back in high school who programmed THE best looking Q-Bert game you ever saw. Wrote it on his 800, in assembly language..self taught! It was spot-on. But alas, we fell out as friends and he took back my copy of it. Never saw it again. Sigh.

 

His brother was the programmer for the Atari version of Pooyan.

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So know Scott Spanburg -- the Datasoft/Microprose programemr who did Pooyan and Goonies -- cool....

 

sTeVE

 

Yeah. I don't remember much about Scott. He moved away pretty early on. I remember him as a quiet fellow. Friendly enough.

As I said, I was friends, at the time, with his brother John. He had as much programming talent as Scott did. John liked it when Scott moved on, since he got his room (and the waterbed).

Scott used to send him "works in progress" from the Datasoft libraries.

 

Always wondered what happened to Scott. He was quite talented.

 

Do you recall, did he actually work on Goonies, or was it just the title screen? I recall his first Datasoft gig was a title screen for a nearly completed game.

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Pharoah's Pyramid, Xagon, Pogo Joe, Mr. Cool... woah, those bring back memories.

 

Would Flip & Flop be considered a Q*bert derivative? How about Rainbow Walker?

 

I remember playing a straight Q*bert clone that looked much better than the official port, but it didn't have any sound.

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I remember playing a straight Q*bert clone that looked much better than the official port, but it didn't have any sound.

 

Say, that sounds like the game my friend John created. I don't think he ever got the sound (or a 2 player mode) working for it.

Do you recall where you got it from?

Any chance you still have the game?

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Could it be this one?

 

The only reason I'd say "no" for it being a match to John Spanburg's version is that I remember him saying he didn't want to bother with a 2 player mode, since it was too much work trying to keep straight all the data between the players.

 

So, if the version you show there actually has it's 2 player mode working, I doubt it's his.

 

But still, it sure DOES look better than the official version! Love to get my hands on it!

 

Thanks for popping the screen up!

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the game was mentioned... i would count flip&flop as qbert styled game... rainbow walker is "far away" from qbert as qbert is more a single map and with up and down direction which are missing in RW (i love the music)...

 

i have goonies on datasoft disc...i loved the game...and played it through... had nice ideas and nice gfx imho... (i could imitate the intro music as well... ;))

 

i had even the cassette... but this was a pain...loading each level...with 600 baud...

 

hve

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