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Graph2fnt


emkay

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Well, it's a pity that here on AtariAge people are not very familiar with Silly Venture party - probably the biggest Atari event in the world.

There's a lot of competitions there, for example these are the best 3 works from last year's Atari 8-bit graphic compo:

 

First place: Guardian (by Odyn1ec)

SV2013_Guardian.png

 

 

Second place: No Sheep Here (by Ooz)

SV2013_No%20Sheep%20Here.png

 

 

Third place: Skullman (by Rocky)

SV2013_Skullman.png

 

 

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This weekend my "SillyPack 2k13" will be released at the Forever Party. It contains all graphics, musics and all other releases of Sillyventure with a comfortable menu, so you can enjoy them on the real machine. Due to the sheer number of entries it took quite some time to complete it.

 

post-17404-0-50033000-1394750158_thumb.png

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As it is character based, it is Antic 2 .

Antic 4/5 with GTIA changes the color mappings. You get 14 of the 16 colors, and all 9 Graphics 10 colors, but some of them change in inverse.

 

This is partially useful for me when building displays using my ICE graphics modes. I've done experiments using Antic 5 to get about 60 colors onscreen.

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Why is Graph2Font setting a quad-width missile to single-width on the output files?

 

I'm seeing this in the ASM output, where the missile size register is being set to zero (together with all the unused missile positions).

 

x2 lda #$00
sta hposm0
sta hposm2
sta hposm3
sta sizem

 

Also, there are no errors when doing a "Check" on each line's status (DLI changes per line); status for all lines are listed as "OK".

 

post-6369-0-60438000-1515455968_thumb.png

 

post-6369-0-39491900-1515455980_thumb.png

 

Edited by MrFish
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A hard-earned tip for others who are trying and failing over and over to convince Graph2Font's lightly documented "Export As..." feature to paste a series of existing images together as a scrolling or an animated output file:

 

When you go File -> New to select what directory you want it to place the work files into, as it turns out, that isn't entirely what it does. It will create some files in that directory, but it'll also create a new subdirectory called Atari and it'll put the bulk of the files under there. Unfortunately, you may never see that subdirectory if you chose a directory that already has a number of intermediate files and subdirectories.

 

I hope this tip manages to save someone else a great deal of frustration. :)

 

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