Heaven/TQA Posted January 6, 2004 Share Posted January 6, 2004 do not know if this is the right forum but here i am most so... today i played asteroids on psx and what made me always wonder is does the arcade use samples (explosions...) or are they pokey generated???? Quote Link to comment Share on other sites More sharing options...
ApolloBoy Posted January 6, 2004 Share Posted January 6, 2004 I think Asteroids uses 2 POKEYs for sound. A few other vector games (like Tempest and Gravitar) also use 2 POKEYs. Quote Link to comment Share on other sites More sharing options...
Bryan Posted January 6, 2004 Share Posted January 6, 2004 Asteroids uses discrete analog sound circuits. Asteroids Deluxe uses a Pokey. -Bry Quote Link to comment Share on other sites More sharing options...
Inky Posted January 6, 2004 Share Posted January 6, 2004 Asteroids uses discrete analog sound circuits. Asteroids Deluxe uses a Pokey. -Bry If they're discrete, how come you know about it? Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted January 6, 2004 Author Share Posted January 6, 2004 the explosions are awesome... i can remember the arcade 20 years ago and still today in emulation it rocks (mame, PSX) Quote Link to comment Share on other sites More sharing options...
SS Posted January 6, 2004 Share Posted January 6, 2004 Asteroids uses discrete analog sound circuits. Asteroids Deluxe uses a Pokey. -Bry If they're discrete, how come you know about it? People talk, you know. Quote Link to comment Share on other sites More sharing options...
Bryan Posted January 7, 2004 Share Posted January 7, 2004 Asteroids uses discrete analog sound circuits. Asteroids Deluxe uses a Pokey. -Bry If they're discrete, how come you know about it? -Bry Quote Link to comment Share on other sites More sharing options...
ApolloBoy Posted January 7, 2004 Share Posted January 7, 2004 Asteroids uses discrete analog sound circuits. Asteroids Deluxe uses a Pokey. -Bry Oh... Quote Link to comment Share on other sites More sharing options...
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