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Posted Sun Feb 1, 2004 11:59 AM
Posted Sun Feb 1, 2004 1:10 PM
Posted Sun Feb 1, 2004 5:06 PM
Posted Sun Feb 1, 2004 8:31 PM
I seem to remember someone major from iD (Carmack?) stating that the Jaguar could handle Quake and that they were considering porting it before the system died.
Would've been interesting, to say the least. I loved Quake
Posted Sun Feb 1, 2004 9:50 PM
Posted Mon Feb 2, 2004 1:22 AM
Posted Mon Feb 2, 2004 3:06 AM
Posted Mon Feb 2, 2004 6:31 AM
I think it was about 75-100MHz to run at minimum detail - at least, that was what we looked for when playing across the network at school However, the question's kinda irrelevant as you're comparing apples and oranges...the Jag 'only' runs at around 25MHz but because of the nature of the processors and the way things are set up you can achieve performance well in advance of a 25MHz PC with comparable amounts of RAM and storage space in the kinds of applications it was designed for.
BTW on which minimum system specs (clockwise) Quake runs decent on PC?
Posted Mon Feb 2, 2004 10:45 AM
Posted Mon Feb 2, 2004 11:57 AM
Posted Mon Feb 2, 2004 4:29 PM
Posted Mon Feb 2, 2004 4:31 PM
I think it could probably do it, just a sub par version of it though
Posted Mon Feb 2, 2004 6:39 PM
Posted Mon Feb 2, 2004 7:34 PM
The SNES couldn't handle Doom. That's why there was a SuperFX coprocessor chip in each cartridge.
If the SNES can handle Doom (reduced to a tiny window, but heck it is still doom), I think the Jag can handle a toned down version of Quake.
Posted Mon Feb 2, 2004 7:58 PM
Posted Tue Feb 3, 2004 2:17 AM
I know that the processing power of a risc chip isn't comparable to a same clocked "normal" cpu. However, it would beinteresting if the Jag could surpass the processing power of an 75-100 MHz PC with proper programming (means extensive use of parallel processing).
@Stone:Its just a matter of finding an equivalent to express the Jags speed through PC specs- if you have that you can compare even apples and oranges
Posted Tue Feb 3, 2004 2:36 AM
Posted Tue Feb 3, 2004 3:29 AM
Posted Tue Feb 3, 2004 3:41 AM
Posted Tue Feb 3, 2004 5:01 AM
If the Jag could do Quake then AvP wouldn't run at 3FPS and iD's port of Doom wouldn't have been at extra-low-resolution.
Posted Tue Feb 3, 2004 5:05 AM
Posted Tue Feb 3, 2004 5:12 AM
i dont get it. thunderbird says that. but id software. i mean. freaking ID SOFTWARE. cant make doom work good. but can make wolfenstein 3d make top notch.
who to believe...i believe john carmack. the best programmer in the world. . but i might be wrong.
Posted Tue Feb 3, 2004 7:09 AM
Posted Tue Feb 3, 2004 7:12 AM
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