King Atari Posted October 6, 2001 Share Posted October 6, 2001 Really, when you look at them, they aren't to far off apart. Both have you on quest, obviously. In both of them you need to pick up objects to continue the journey. And the interesting thing is the "Swordquest" came about 2 years earlier than "King's Quest"! Graham even looks like an Atari character. Anybody else here feel the same way? Quote Link to comment Share on other sites More sharing options...
StanJr Posted October 6, 2001 Share Posted October 6, 2001 I think you have blurred the lines a little too much. According to your criteria: quote: Originally posted by King Atari: Both have you on quest, obviously. In both of them you need to pick up objects to continue the journey. just about any RPG is a rip of Swordquest. I haven't played all of the KQ series, but the ones I have played were decent and pretty different. Swordquest, it seems to me, was more about simple puzzle/action challenge and placing items in the correct rooms according to the story in the comic. Kings Quest was more about sub-quests, more complicated puzzles, character/environment interactions and internal storylines. There weren't too many action challenges. Then again, I haven't played them all so there could be similarities I am missing... Stan Quest Quote Link to comment Share on other sites More sharing options...
King Atari Posted October 6, 2001 Author Share Posted October 6, 2001 You're right, SW is much more simple, I was trying to point out the similarities in gameplay (Moving throughout rooms, taking objects, using them to accomplish something etc.). Thanks for clearing that up. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.