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Frogger, first playable demo


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#1 Schmutzpuppe OFFLINE  

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Posted Tue May 3, 2005 5:31 PM

Well, here is a first demo of frogger.
Only one “level”, no scoring, no timer, no sound and some elements are still missing but it’s playable.

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#2 PacManPlus OFFLINE  

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Posted Tue May 3, 2005 5:44 PM

WOW! That looks awesome! Great work! :thumbsup:

#3 Allan OFFLINE  

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Posted Tue May 3, 2005 6:51 PM

It looks fantastic on a real 7800! I can't wait to see more.

Allan

#4 kenfused OFFLINE  

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Posted Tue May 3, 2005 7:49 PM

It looks fantastic on a real 7800! I can't wait to see more.

Allan

View Post

On my TV (NTSC), the bottom line with the score is half cut off.
The top I have a few blank lines, and then it probably doesn't matter if one were to loose a little bit of the green, so maybe the screen could be moved up 6 to 8 pixels?
I am going under the assumption most tv's are pretty consistant at cutting off the top and the bottom though. Looks really good. I almost considered frogger (or tetris) as my April fools joke vs. Q*bert.

--Ken

#5 Brad2600 OFFLINE  

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Posted Tue May 3, 2005 8:34 PM

Can't get it to run in MESS.

Hmm.

#6 Shaggy the Atarian OFFLINE  

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Posted Tue May 3, 2005 9:39 PM

I got mine to work in MESS. Cool demo, played really well despite being an early build, I noticed some faults with the collision detection, but I'm sure that will be fixed. Keep up the great work!

#7 Gregory DG OFFLINE  

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Posted Tue May 3, 2005 9:42 PM

Frickin' sweet! I love that the 7800 is FINALLY getting these arcade ports it should have had back in the day! Awesome job! :thumbsup: :lust:

Edit: I've offically wasted no time in getting the screenshot posted on the 7800 arcade comparisons page. :D

Edited by Gregory DG, Tue May 3, 2005 9:58 PM.


#8 Shaggy the Atarian OFFLINE  

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Posted Tue May 3, 2005 9:53 PM

True Greg, it's really shaping up to be the king of the home arcade. :cool:

#9 philipj OFFLINE  

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Posted Tue May 3, 2005 11:26 PM

The screenshot looks just like the arcade. I can't wait to give it go. :D

#10 Danno OFFLINE  

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Posted Wed May 4, 2005 12:12 AM

Wow. This is quality.

Now someone please do a halfway decent Spy Hunter and Zaxxon and Crystal Castles, and it would be complete - as far as all my favorites go.

Well - maybe add a Defender port in there too. :D

#11 Schmutzpuppe OFFLINE  

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Posted Wed May 4, 2005 12:35 AM

Thanks for the feedback guys.

On my TV (NTSC), the bottom line with the score is half cut off.
The top I have a few blank lines, and then it probably doesn't matter if one were to loose a little bit of the green, so maybe the screen could be moved up 6 to 8 pixels?
I am going under the assumption most tv's are pretty consistant at cutting off the top and the bottom though.  Looks really good.  I almost considered frogger (or tetris) as my April fools joke vs. Q*bert.

--Ken

View Post

I will cut some lines at the top in the next version.
Now I know your next year April fools joke Ken, only one left ;)


I got mine to work in MESS. Cool demo, played really well despite being an early build, I noticed some faults with the collision detection, but I'm sure that will be fixed. Keep up the great work!

View Post

I also noticed that the collision detection isn't perfect, I will improve it.


Frickin' sweet! I love that the 7800 is FINALLY getting these arcade ports it should have had back in the day! Awesome job!  :thumbsup:  :lust:

Edit: I've offically wasted no time in getting the screenshot posted on the 7800 arcade comparisons page.  :D

View Post

:D

I develop frogger on a pal system so the colors on ntsc devices are not optimal.
I think future frogger version will have a separate palette for NTSC.
Btw. do you guys think a two player mode will really give a benefit?

#12 gdement OFFLINE  

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Posted Wed May 4, 2005 3:39 AM

Btw. do you guys think a two player mode will really give a benefit?

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I think a simultaneous two player mode would be excellent. Whenever a frog reaches the goal area (whatever its called), it could be colored to indicate whose frog it was. Alternating two player wouldn't matter a lot to me.

#13 Gregory DG OFFLINE  

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Posted Wed May 4, 2005 7:15 AM

I think a simultaneous two player mode would be excellent.  Whenever a frog reaches the goal area (whatever its called), it could be colored to indicate whose frog it was.  Alternating two player wouldn't matter a lot to me.

View Post

I second that idea! There are 5 "homes." Whoever gets three out of five wins the round!
:cool:

#14 gambler172 OFFLINE  

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Posted Wed May 4, 2005 10:20 AM

Thanks for the feedback guys.

On my TV (NTSC), the bottom line with the score is half cut off.
The top I have a few blank lines, and then it probably doesn't matter if one were to loose a little bit of the green, so maybe the screen could be moved up 6 to 8 pixels?
I am going under the assumption most tv's are pretty consistant at cutting off the top and the bottom though.  Looks really good.  I almost considered frogger (or tetris) as my April fools joke vs. Q*bert.

--Ken

View Post

I will cut some lines at the top in the next version.
Now I know your next year April fools joke Ken, only one left ;)


I got mine to work in MESS. Cool demo, played really well despite being an early build, I noticed some faults with the collision detection, but I'm sure that will be fixed. Keep up the great work!

View Post

I also noticed that the collision detection isn't perfect, I will improve it.


Frickin' sweet! I love that the 7800 is FINALLY getting these arcade ports it should have had back in the day! Awesome job!  :thumbsup:  :lust:

Edit: I've offically wasted no time in getting the screenshot posted on the 7800 arcade comparisons page.  :D

View Post

:D

I develop frogger on a pal system so the colors on ntsc devices are not optimal.
I think future frogger version will have a separate palette for NTSC.
Btw. do you guys think a two player mode will really give a benefit?

View Post


Hallo Schmutzpuppe
sieht ja toll aus.Weiter so.
Gruss Gambler172

#15 Atariboy2600 OFFLINE  

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Posted Wed May 4, 2005 10:44 AM

Ifs there's ANY resion why I love AtariAge? THIS IS IT!! I love Frogger and for the 7800 WOW!

#16 vdub_bobby OFFLINE  

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Posted Wed May 4, 2005 10:53 AM

Well, here is a first demo of frogger.
Only one “level”, no scoring, no timer, no sound and some elements are still missing but it’s playable.

View Post

:thumbsup: :D

#17 Atariboy2600 OFFLINE  

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Posted Wed May 4, 2005 11:22 AM

Well, here is a first demo of frogger.
Only one “level”, no scoring, no timer, no sound and some elements are still missing but it’s playable.

View Post



WELL Im ready with my label just in case;)

Attached Thumbnails

  • 7800_front_frogger.jpg


#18 Lord Thag OFFLINE  

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Posted Wed May 4, 2005 11:44 AM

Awesome stuff. I'll second the vote for simultaneous 2 player. Whatever you do, please publish this gem!

#19 danwinslow OFFLINE  

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Posted Wed May 4, 2005 11:47 AM

Yay! I don't even *like* Frogger and I am excited, lol.

#20 Schmutzpuppe OFFLINE  

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Posted Wed May 4, 2005 12:23 PM

Thanks guys.
Simultaneous mode is a good idea but both frogs would have the same color.
Could be very confusing...

Matthias

btw. great label Atariboy

#21 Vic George 2K3 OFFLINE  

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Posted Wed May 4, 2005 12:53 PM

A real teaser for what's to come!

#22 geosteve OFFLINE  

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Posted Wed May 4, 2005 2:15 PM

Thanks so much, its really good to see more effort going into the 7800 system

good choice of game too :P

#23 Curt Vendel OFFLINE  

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Posted Wed May 4, 2005 2:42 PM

WOW!!!!!!!!!!! Thats great!!! I can't wait to see the final product, man ya gotta love the 7800 :-)



Curt


Well, here is a first demo of frogger.
Only one “level”, no scoring, no timer, no sound and some elements are still missing but it’s playable.

View Post



#24 DracIsBack OFFLINE  

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Posted Wed May 4, 2005 2:59 PM

Anyone got this running on an NTSC 7800 with a Cuttle Cart?

#25 Trip_Cannon OFFLINE  

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Posted Wed May 4, 2005 3:28 PM

Wow! Very cool!! :cool: :cool: :cool:

Any plans on releasing this to cartridge format?




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