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HSC Season 2 Week 21: Thunderground


Ze_ro

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I'm beginning to get into the rhythm of this! :D Definitely feels like a game where with enough practice rolling it could be within reach. This game reminds me of Mousetrap a bit, because I feel like I'm playing a similar tatic. Hiding until the coast is clear and then running like hell.

 

 

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And that ends another week of the High Score Club. I hope you all enjoyed a rather underrated game from Sega's past! Congratulations to everyone on their high scores, I'm very impressed that so many people managed to roll this one! I hope you'll all come back for our next game: Centipede!

 

--Zero

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Actually, the secret challenge was to get a score that ends in a 5 (zero's not included)... amazingly, no one did it!

 

... and no, I'm not just screwing with you guys, that was what I had decided on before things started.

 

--Zero

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