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5200: Space Invaders Arcade :)


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#1 PacManPlus OFFLINE  

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Posted Fri Dec 23, 2005 4:16 PM

Just a fairly quick hack - changed the space invaders sprites to look like the arcade.

also, did you know that the first half of the bin is not used? This is really an 8k game doubled to fit in a 16k binary. I've proved it by wiping out the first 8k, and it still works! :)

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#2 CPUWIZ OFFLINE  

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Posted Fri Dec 23, 2005 4:24 PM

Hehe, I did the same thing a little while ago, I also changed all the colors to the appropriate ones and stopped shy of adding the title screen I made. :D

I may finish it soon and release it.

#3 Feralstorm OFFLINE  

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Posted Fri Dec 23, 2005 11:36 PM

Seems only fair the 5200 gets a Space invadres Arcade hack or two. - the 2600 has about ten or twenty now counting hacks, homebrews, and tech demonstrators.

Seems to me that extra 8K could be put to use somewhere, like making the "Play Space Invaders" screen with the invaders screwing around with the letters.

#4 PacManPlus OFFLINE  

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Posted Sun Jan 8, 2006 9:28 PM

Update:

Changed Colors to white, changed points to be closer to the arcade.

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#5 jwierer OFFLINE  

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Posted Sun Jan 8, 2006 9:35 PM

Update:

Changed Colors to white, changed points to be closer to the arcade.

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Is there an updated binary?

Thanks,
Jeff

#6 PacManPlus OFFLINE  

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Posted Mon Jan 9, 2006 5:43 AM

oops... :dunce:

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#7 Brian R. OFFLINE  

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Posted Mon Sep 11, 2006 2:00 PM

In this hack, do the invaders still come out from the left side as in the original game, or are they just there like in the original? (Not home so can't try it on an emulator.)

OK, got a look at it. So they still "slide out." That's OK with me. But what happened to the UFO at the top? And the explosion when you get hit doesn't look quite right.

Edited by Brian R., Mon Sep 11, 2006 4:29 PM.


#8 BrianC OFFLINE  

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Posted Fri Sep 15, 2006 10:03 PM

Does this hack add the wall of death?

#9 Curt Vendel OFFLINE  

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Posted Sun Sep 24, 2006 7:21 AM

Maybe changing the bottom to green instead of brown/orange would really put the finishing touches on it. You know the Space Invaders in the 5200 version are actually sideways letters that the coder put into the game as an easter egg.



Curt

Update:

Changed Colors to white, changed points to be closer to the arcade.



#10 SoundGammon OFFLINE  

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Posted Mon Sep 25, 2006 12:19 PM

Did anyone ever notice that when you shoot the mother-ship and it displays "60", you don't get 60 points added to your score?

#11 PacManPlus OFFLINE  

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Posted Tue Sep 26, 2006 12:38 PM

Hi:

Ok - when I get some time I will look at:

1) Changing the ground to be green (can't believe I didn't notice that before) :-/
2) Points scored for the mothership.
3) UFO & explosion graphics.

I don't think this adds the 'Wall Of Death', if it wasn't present in the original 5200 game. I didn't really change any play mechanics.

Bob

Edited by PacManPlus, Tue Sep 26, 2006 12:38 PM.


#12 Gregory DG ONLINE  

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Posted Tue Sep 26, 2006 1:43 PM

This might be beyond the possible, but it'd be cool if there was a moon background for the game... :D

#13 slampam OFFLINE  

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Posted Wed Jan 21, 2009 11:47 AM

Lazy Atari recycled the A8 1980 SI for the 5200. Wonder why that vertical row of invaders is stuck on the right-hand side of the intro-screen? The 1982 version strips out the 1980's silly launch ship that lowers those "invaders", yet you can still hear the ship descending at the start of each wave. And Atari couldn't even bother to add the sound of the missile firing - half the atmosphere in my opinion.
Looks like Laser Strike (stedek software) hacked the 1980 SI back to the Arcade graphics long ago. Deluxe Invaders (roklan corp) even added better game play in 1981. If memory allowed I'd like to see a Hi-Res B&W version of SI like in Threshold or a polished up Invaders '91 (A. Edwards).

A.B.S.I.G. x 3
Hacked in the 1980 SI graphics. Same with Laser Strike & Space Blaster.

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  • SI_SB.png
  • SI_80.png

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#14 slampam OFFLINE  

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Posted Wed Jan 28, 2009 6:15 PM

Changed the ugly brown bottom. My Win800plus & Kat4.1 color palettes are wildly different so I don't know if the bottom is green or baby blue? Added some original blue back to SI(SB) & added the Deluxe Invaders graphics (sadly not the game play).
(I wonder if CPUWIZ's version fixed the 60 point bug? Glenn "the 5200 man"'s conversion still has the bug.)

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  • SI_SB_b.png
  • SI_DX_BW.png

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#15 Pacfan97 OFFLINE  

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Posted Tue Jan 5, 2010 10:34 PM

BUMP :rolling: DE :rolling: BUMP

#16 therealbountybob OFFLINE  

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Posted Mon Feb 22, 2010 4:20 PM

BUMP :rolling: DE :rolling: BUMP

and... Bump :!:
Are there any xex versions of any of these hacks for the A8 (got the 5200 one) :?:
:)

#17 slampam OFFLINE  

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Posted Sun Jan 2, 2011 11:42 PM

5200/A8

xex x 4 =

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