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HSC Season 4 Week 34: Fast Eddie


Ze_ro

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Important Note: This weeks competition is over and no further scores will be accepted.

 

Sneakers are the little critters who guard the prizes and they love nothing better then to trip up Fast Eddie. Eddie's only defense is to climb to another floor or hop over the little pests. Eddie can hurdle over them, with a little practice, except for the world's tallest Sneaker, High-Top, who guards the upper floor. Every time Eddie grabs a prize, High-Top gets shorter until Eddie is able to jump over him too!

 

Game Information

  • Game Name: Fast Eddie
  • Released By: 20th Century Fox, 1982
  • Left Difficulty: N/A
  • Right Difficulty: N/A
  • Game Mode: Game 1
  • Chosen By: Cybergoth

Post your scores right here in this thread, and I will add them to the list. Remember to play the game with the recommended game mode and difficulty settings as shown above so that your scores will be consistent with everyone elses. The deadline for posting scores is Thursday, December 21st at 1:30 AM (CST).

 

If you want to suggest a game for future weeks, please send me a private message and let me know! I will add your game to the list. One one game per person will be kept on the list, so you will not be able to suggest a game until your first game is played!

 

Anyone can play! Just post a score and I'll add you to the list! Please read the Rules & Information if you haven't already done so!

 

Current High Scores

  1. 31,990 (rheffera) [+11]
  2. 24,080 (Rom Hunter) [+10]
  3. 23,050 (Cybergoth) [+9]
  4. 21,530 (Deteacher) [+8]
  5. 21,180 (vdub_bobby) [+7]
  6. 21,050 (SpiceWare) [+6]
  7. 20,900 (Goochman) [+5]
  8. 6700 (Zoyx) [+4]
  9. 3020 (LarcenTyler) [+3]

Best Tips

  • Cybergoth [+2]

Bounties and Challenges

  • None yet

TwinGalaxies Top 3


    (Game 1, Difficulty B)
  1. 201,990 (Robert T Mruczek)
  2. 28,940 (Ron Corcoran)
  3. 27,720 (Stephen R Reisenberger)

Current Standings

  1. Rom Hunter [337]
  2. SpiceWare [243]
  3. Deteacher [182]
  4. keilbaca [175]
  5. LarcenTyler [128]
  6. vdub_bobby [127]
  7. the 5th ghost [79]
  8. BrianC [78]
  9. rheffera [74]
  10. shawnb [71]
  11. scogey [69]
  12. Malc74 [63]
  13. atari2600land [61]
  14. shadow460 [57]
  15. JacobZu7zu7 [55]
  16. Cybergoth [42]
  17. Goochman [41]
  18. Christophero Sly [40]
  19. theKLT [37]
  20. SeaGtGruff [36]
  21. 128bytes [34]
  • Nathan Strum [30]
  • Jred [26]
  • doctorclu [22]
  • phaxda [21]
  • Lord Helmet [19]
  • Recycled [19]
  • mojofltr [17]
  • Random Terrain [15]
  • Lord Thag [15]
  • rjchamp3 [11]
  • ResOGlas [11]
  • Thomas Jentzsch [11]
  • Zoyx [9]
  • Gabriel [8]
  • Hiryu [7]
  • supercat [5]
  • Biter [2]
  • Omegamatrix [1]
  • Dan Iacovelli [1]
  • ewing92 [1]

Scoring Points in Fast Eddie

  • The first prize you collect is worth 10 points, and every prize thereafter increases in value by 10 points up to a maximum of 90 points.
  • Picking up the key will award you with bonus points (Anyone figure out how the bonus points work?)

Hints and Tips

As always, you really should read the manual. In case you don't have the manual, AtariAge has a typed version online for your reading pleasure! Here are the hints it provides:

 

* Learn to jump while running toward an oncomming Sneaker. This gives you the longest leap, and is the best way to play the game successfully.

 

* Another strategy is to jump when you're right against the edge of the screen. The Sneakers will run under you and either pass by or bounce back before you come down.

 

* Eddie is always safe while on a Ladder, but you must be extra careful when Eddie is on Ladders that align. A heavey hand on the joystick will have Eddie climbing up and down Ladders out of control.

Since you can SELECT higher rounds, just train them some to be preapared reaching them after starting from round 1 :)

 

--Ze_ro

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Thought I'd point this out...there's a bug in the NTSC version that will allow you to collect unlimited 90 point prizes. It also allows you to choose which level the next prize will appear on.

I'm not going to explain how to do it until after the next game is up. You should, however, only collect two 90 point prizes per stage, even if more appear.

 

Yet another bug allows you to have another life even if you lose your last one.

 

That said, my score this week should be removed from the scoreboard (my request). I haven't played Fast Eddie in ages, and I was relatively suprrised to find a couple of bugs that I never saw the first time. I don't think it's fair for me to post a score for Fast Eddie, since it's hard to not accidentally trigger one of these bugs.

 

I'm leaving the photo up, though, since it's a coincidence that SpiceWare and I got the same score on the first try!

Edited by shadow460
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Now that the competition is over, here are the bugs I found:

 

First, if you miss a jump just after grabbing a prize and that costs your last life, the game doesn't always end.

 

Second, if you grab prizes in rapid succession, you can grab both prizes before the numbers disappear that the first one left behind. Doing this will cause the next prize to appear where the numbers are. If the number 80 or 90 is still on screen when you grab the 90 point prizes, more prizes will appear where the numbers are! This allow you to daisy chain prize grabbing and get unlimited 90 point prizes in the lower rounds.

I dropped out of the competition because I know this also allows you to choose where the prizes show up even if take only two 90 points prizes. I don't slow down in this game (it's not Slow Eddie, it's Fast Eddie) so sometimes I was able to force prizes to appear on certain platforms.

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