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scuttle

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About scuttle

  • Birthday 07/19/1972

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  1. Does anyone know what the ticks are for the Real-time Clock Lo of the Atari 5200? I am using @Ryan Witmer's "hardware.s" which has the RCLKHI ($01) and RCLKLO ($02) - thank you, by the way! I timed the RCLKHI at about 8 second to cycle. But I the RCLKLO runs too quick for me to figure out. I was thinking of reading RCLKLO and then adding a number, say $10, to it and then when it reaches that number, change the background color or something to figure out how many ticks happen to time a second out of the RCLKLO. But I am not successful yet. Thank you!
  2. Oh yes!!! This was more valuable to me than finding an unopened Swordquest Waterworld game!!!
  3. Thank you for the tutorial video series! Making a game for the 5200 has been something I have wanted to do for a very long time. This series definitely helps me get started!
  4. This program is awesome!!! Original is here: https://github.com/james7780/5200BAS_python which I assume works very well on Windows. I made a few modifications myself (forked here: https://github.com/scuttle130/5200BAS_python) and now it runs on MacOS!
  5. I had to update the BIOS first to version 24. Then unplug the VCS. Then flash the new firmware and then unplug the VCS. Then it finally worked for me. Only took a couple weeks to put it together. I bought a VCS from the holiday sale.
  6. Is it possible to force storing the playfield graphics in a bank other than the Graphics Bank in DPC+? I would like to use more than 4K of playfield graphics. I understand both the playfield and sprite graphics are stored in the graphics bank in DPC+. I also tried using gosub between playfield: and end, but batari Basic won't allow it. Apparently the only thing after "playfield:" can be ".", "X", or "end". Thanx!
  7. JAC! I'm on Mac OS 10.15.5. I was looking at other boards when i saw that i386 extensions for Mac are normally 32-bit and I'm running a 64-bit machine. Thank you hitbyambulance, I did finally get the full path. You have to open the Applications in a folder and then click "Show Package Contents" (right click) to get to see beyond the app that is launched when you click the icon. That one was not easy.
  8. So i've been trying to research how to get this to solve the error above since I'm having the same issue with my MacOS. I've looked at the first 4 installation videos for WUDSN, I looked through this forum string, I read several "Readme.txt" files and website installation notes, and i figured out that i am not smart enough to figure out a solution to this. I thought maybe the best course was to try and make MADS work with Mac, so it says download the Pascal compile version to compile it for Mac. Okay, so download that version, download Xcode with Command line. Tried that...no luck. Maybe we need to try to default the ellipse to a different program. So all the different 8-bit Atari programs have a .mac-i386 extension to the .exe file. I know you can't run an .exe file without Windows and I've already previously tried to install Windows XP via Wine and Virtual Machine and that didn't go well either. I tried vectoring the "Path to Compiler" to the .mac-i386 extension but i keep getting the above error. Which is what I expected because I believe the .mac extension isn't a program its just an add-on to the actual .exe program. I would love to have the easy way to develop and run assembly code via eclipse for the Atari 5200 and Atari 2600, I've afraid I just don't have the skills to read between the lines on how to install and make this work. I even tried to write a Atari 5200 beginners threat using 5200Basic by Jeffry Johnson in 2004 ( ) , but got distracted with work and then converted from using Windows to Mac. WUDSN and Eclipse looks awesome and my hat is off to those who developed, created, and got it working on a Mac. It's either so simple I am missing the installation or it takes more than my skills and free time i have to make it work. I would appreciate any step-by-step instructions anyone can provide to make this work, but i also understand there is a certain level of "you gotta do it yourself" inherent in homebrew programming. Thanx Everybody!
  9. What do you mean by "specify full path inside the .app directory?" I am at a loss to understand where "inside the .app directory" is. Thank you!
  10. Why isn't "The Official Space Fury" listed in the guide?
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