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sage

Member Since 19 Jul 2002
OFFLINE Last Active Yesterday, 11:25 PM

#4239673 TailChao's HandyMusic on cc65

Posted by sage on Sun Mar 17, 2019 6:13 AM

 

Mixing Chipper and HandyMusic is not a good idea.

As chipper exports HandyMusic script as well, thats not a problem ;-)




#4223409 List of stereo games

Posted by sage on Tue Feb 19, 2019 10:30 PM

Thanks for clearing up Lexis...

 

For extra credit, if you could survey your games as to how many players can play "locally" (on 1 device, for example there could be a chess game that supports 2 players where you pass the device back and forth, or similar) as well as via ComLynx (2-N devices), I'm tracking that too.

the (hidden) bonus game in lynx reloaded features 4 players on one unit.




#4216196 handy, comlynx over udp

Posted by sage on Sat Feb 9, 2019 1:25 AM

Yes, I bought some nice adapters in USA, which requiered only to solder a diode.




#4208799 Atari Lynx programming tools and tutorials (wip)

Posted by sage on Tue Jan 29, 2019 10:23 PM

I use a patched dcc6502 for disassembly. the code produced can directly reassebled with lyxass.




#4186766 Non X-mas animation

Posted by sage on Sun Dec 30, 2018 4:14 AM

 

 

Try it out, will be very interested to see the results. I'll be working on improving the emulator section next year because right now the resolution is not correct. I want to add a 1x and 2x Lynx resolution versions. Shouldn't be too hard, just adding some toggles and new graphics for the console surround.

Yepp and I am improving the emulator itself.




#4186153 Non X-mas animation

Posted by sage on Sat Dec 29, 2018 7:20 AM

I would find a 1MB Version much less impressive. 512 KB seems like the logical limit :-) very well done, sage!

Yeah, but it looks som much nicer :-)

 

But you are right. Its not that impressive anymore.

Anyway, it seems full reolution need much clever ROI finding algo. A short test revealed that it will exceed 1MB with current method.MAybe if I go back to b/w instead of grayscale.




#4183991 Non X-mas animation

Posted by sage on Tue Dec 25, 2018 1:53 PM

The bullet hell shooter was only the "inspriration" for the remixed music. But there are some more nice platforms:

 

XL  
2600
ST  
ST   making of
Speccy
C64 
Casio

 

and one of my favourites:

Oszi




#4183879 Non X-mas animation

Posted by sage on Tue Dec 25, 2018 8:51 AM

Other would say, Santa brought that. But come on, how old are you?

 

Attached File  badapple.zip   500.77KB   64 downloads

 

Only one year after the jaguar version (http://atariage.com/...3595-bad-apple/) but only 1/10 the size ;-)




#4167882 polyon sprite

Posted by sage on Sat Dec 1, 2018 2:17 AM

Yeah a competition ;-)




#4166654 Possible bug in handy/handybug (0.95)

Posted by sage on Thu Nov 29, 2018 10:04 AM

... unless they increased the retirement age ...




#4164981 polyon sprite

Posted by sage on Tue Nov 27, 2018 3:53 AM

And can those be used to minimize the edge jitter?

 no. :-)

 

What is possible is to split in two triangles /|  and |\ . then one can get rid of it. but at what price.




#4162898 Chipper

Posted by sage on Fri Nov 23, 2018 3:21 AM

I never imagined that someone is able to use it...




#4145528 What are our debugger options ?

Posted by sage on Mon Oct 29, 2018 6:52 PM

breakpoint debugging by comlynx.

 

using the howie board.




#4131267 Handy emulator for Android

Posted by sage on Thu Oct 11, 2018 7:20 AM

PS: It runs fine with retroarch on my android phone.




#4098431 Lynx loader from scratch

Posted by sage on Fri Aug 24, 2018 11:53 AM

actually it depends on how the multiplication is written. if it cares about if bits are set or not.

 

anyway: already with the microloader + unpacker for the first game binary you are so fast, that the "blob" from turning on is already disturbing the music ;-)