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Member Since 8 Jun 2009
ONLINE Last Active Today, 6:16 AM

Posts I've Made

In Topic: What do you think of 5200 Pole Position?

Thu Apr 18, 2019 11:21 AM

I think 5200 Pole Position is a decent game on its own terms, but not a terribly good port of Pole Position.  I very much prefer the 7800 or even the 2600 versions, which just feel better to me.


I also played the crap out of the Intellivision version back in the day, but I don't remember how good that version actually was.

In Topic: Conversion from RGB/HSV to GTIA color codes

Tue Apr 16, 2019 7:12 PM

OK, I tracked down one of these palette files, and now I think I have all the tools I need for what I want to do.  Thanks for the help.

In Topic: Conversion from RGB/HSV to GTIA color codes

Tue Apr 16, 2019 6:24 AM

I'm trying to convert some color-indexed RGB images for a game I'm working on.  I have a utility I wrote that generates the data bytes and color tables in a way I can use, but the color conversion has to be done by hand and my eyesight isn't up to the task.


I was hoping to have some way to convert, if only approximately, the RGB triples to the GTIA color codes.  I've stumbled across some of those crazy cylinder formulas, but the principles involved are a complete mystery to me.


Something like this?



Wow, I even posted in that thread.  I don't remember that at all.  I'll check this out later.  Unfortunately, I develop on a Linux machine and this isn't running with Wine.  The next time I'm on Windows I'll see if this can help me, thanks.

In Topic: The Atari 5200 Podcast (New Podcast)

Tue Mar 12, 2019 8:42 PM

Great episode, just got done listening to it.


I own "The Arcade Game" and kind of enjoy it, but your descriptions of Death Star Battle have me really curious.  I need to go play this game and see if it's as insane as you guys make it out to be.

In Topic: What Games Use The Controller Holder?

Tue Mar 5, 2019 7:41 PM

My current project is a trak-ball game, but the project I have planned next will use the controller coupler.


Don't hold you breath, though.  It's a long ways out.