Where is the fun in converting a game from another system? To be the most fun is had from observing the behaviour of the game elements and rewriting the game from scratch. I have not seen the Atari version, only C64, Spectrum and Electron/BBC
And yes the game is completable, even in impossible mode (Difficulty level and 2 hours game time).
In the 80's porting was popular, particularly from the Spectrum to Amstrad and BBC to Electron but rarely did the port take advantage of the destination machines true capabilities.