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doomtints

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  1. It is interesting that 300 lines of code could take up that much memory ... though it is much more than 300 statements.
  2. Interesting code for sure. The first line seems designed simply to make reading the source difficult: B=1 A=B-B (or 0) C=B+B (or 2) D=B+C (or 3) etc...
  3. Thanks Phaeron! It's OK if it won't run as is ... I really just want the program list in order to port it to Microsoft Small Basic, and if I ever get particularly bored, the C-64. I owe you one!
  4. I am having a similar issue trying to get ahold of the "Starbase Hyperion" BASIC code. The files in the directory are hidden on the BASIC boot disk. The variables were removed from the program using the standard method, but the fixes for this require me to be able to access the saved file. LISTing the file to a device does not get the job done. If I look at the BASIC as it is executing in Altirra, the debugger also will not show the variables. Can anyone help me either list the directory or get the variables to show in the debugger, and show me how to save a working copy of the program?
  5. Thanks! I had the path set up but did not enable the patch. Works now.
  6. Great advice. But I am having trouble. 1) Load up the Starbase Hyperion disk image, start a game. 2) When the first screen is done plotting and you are at the main menu, start pressing the 1 key. After a few lines, the game will crash. 3) Type "graphics 0" and "list" to see the program. I want to save this so that I can look at it on my PC. How do I do this? I get "Error 130" when I try what you outlined below.
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