-
Posts
2,722 -
Joined
-
Days Won
5
PlaysWithWolves last won the day on November 12 2019
PlaysWithWolves had the most liked content!
About PlaysWithWolves
- Birthday 01/10/1968
Profile Information
-
Custom Status
Creepy Stalker
-
Gender
Male
Recent Profile Visitors
11,601 profile views
PlaysWithWolves's Achievements
-
I wonder if any of this is applicable? The SEC recently indicted Charlie Javice "on securities fraud, wire fraud, bank fraud, and conspiracy charges." She hired hired someone to create a fake email database of 4.25 million users while she only had 300,000 when she sold it to JP Morgan. Granted, that's a step or two further than just making the claim.
-
Most people @Tommy Tallarico designated "haters" were people who were originally interested or tried to help him. He proudly proclaimed early in the Q&A thread he was an "East Coast Italian with a Napoleon Complex". That may have worked in his favor as a 1990s bad boy, but not so much as a 2020s family-friendly console maker who has zero consoles to his name. I know I got into righteous indignation mode back then and probably could've handled things better (three years later I'm still on "temporary" mod preview), but I'm not sure people realize the complete shift in AtariAge policy enforcement that happened with crowdfunded consoles of questionable existence with the Amico.🥴 Some of us got booted from the Q&A thread just for asking why SmashJT flip-flopped on his Amico views after meeting Tallarico.
-
I think you guys are forgetting that Kennedy got to start with a completely clean slate with Chameleon, despite having basically the same idea with RetroVGS. And while the Amico should have been easy from an Android box perspective, they designed (then redesigned) the controllers, wanted custom guts and some 60-odd or so LED lights; that is to say unlike the Chameleon, his challenge was mostly in the hardware itself. Atari was headed down the exact same path until they got an eleventh hour influx of cash. Personally, I always knew the Amico wasn't for me but was happy watching the process. I didn't even care if Tommy Tallarico--who I'd never heard of before--embellished too much, because I knew one day the product would have to stand on its own. A CEO who couldn't take criticism while promising the world just added to a growing sense of something not being right. I also tend to care less if someone lies to venture capitalists than "Regular Joes" who send pre-order or crowdfunding monies, just because the latter is rife with problems. It's basically the "Duck Test". If you don't want to be called a duck then stop looking, sounding and acting like one. And boy was he a loud quacker.
-
In July 2021 he claimed there were forty-two ratings approvals and showed a few in a graphic in his thread and elsewhere. That's Tommy math that fourteen games got three ratings each; PEGI, USK, ESRB. I don't know how complete a game needs to be to submit for ratings, but they weren't all 100% finished. That very day he posted a video showing they were redesigning pack-in game Cornhole's controls, and a later video had downgraded graphics. Around Crayola Experience time in late August, even Tommy and Mike Mullis were admitting bad lag in Dynoblaster. I'm not sure but I think I heard similar about Moon Patrol from a former fan, but by October's Thanksgiving Point show it still wasn't 100% (Starfox text). I can believe some of the games were complete since IE got them in nearly finished states and tacked on multiplayer. Evel Knievel and Rigid Force Redux Enhanced come to mind. Brain Duel was probably a simple Einstein Brain Trainer reskin. It's indeed hard to tell because of the former CEO's penchant for embellishment and questionable relationship with the truth. So, that's basically a bunch of words to say, "I don't know either!"
-
Yeah, I've often thought it could've been a showcase game for the Amico. It had potential to use all of the quirky, expensive and seemingly-unneeded aspects of the console like the LED lights and a controller screen used more than just a button. Maybe even the 64-point controller disc, if they put enough thought into the game design. But really, they needed more than just a single game showing off those features and it probably should've been a pack-in. Imagine getting the NES Deluxe kit with the light gun and R.O.B. and having to buy Duck Hunt and Gyromite separately.