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Member Since 6 Apr 2005
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#4086436 Scramble (5200 Conversion)

Posted by doug0909 on Mon Aug 6, 2018 2:28 PM

If you allow the for button on joystick 2 to drop the bombs, I can use my foot pedal. That would also help if someone is using the Robotron (or another) joystick coupler.

#4085935 Just sampled the entire US release list and my conclusion is...

Posted by doug0909 on Sun Aug 5, 2018 6:13 PM

I'm a little surprised you didn't mention Thunderball!, perhaps the greatest game ever made, and I don't just mean video-game. As the manual says, "Explosive pinball action! Complete with thumper bumpers digital scoring and something new - shifting flippers that cover more playfield area!" The bowlingball, I mean pinball, physics are so realistic you may forget you are looking at a television set. There is no greater homage to to the classic American game. And of course it has true hyper realistic "sync sound" action... No other pinball game, not even a real pinball table, syncs your sounds quite like Thunderball! Your pinball classics collections on your modern systems will seem like relics after you play Thunderball!, but you might not be able to stop playing...

#4084051 Best/worst game with a monkey or ape in it?

Posted by doug0909 on Thu Aug 2, 2018 5:16 AM


#4078130 Odyssey 2 Working on Retroarch!

Posted by doug0909 on Tue Jul 24, 2018 11:03 AM

Good news... Just set up a configuration file with this in it, with the same name as the .bin (ie ufo.cfg for ufo.bin) and all the right handed games will work with your Bluetooth controller...

input_player1_joypad_index = "1"
input_player2_joypad_index = "0"

#4077518 Odyssey 2 Working on Retroarch!

Posted by doug0909 on Mon Jul 23, 2018 2:07 PM

If you have an android phone, you can play full speed O2 through the Retroarch emulator (I didn't find the discontinued Videopac emulator, or running O2em through DosBox, to work very well).


Just download the O2 core and put the system roms in the system folder.


I played Attack of the Timelord and JG Munchkin at full speed; I'm playing on my V20 phone with a bluetooth wrap around controller.  Demon Attack also works great (except for the bug in O2EM which sometimes messes with collision detection).  The KC games played decently, but for some weird reason Pick Axe Pete alone demonstrated slow down.  Turtles ran fine, though I had trouble making the precisely timed turns with my bluetooth gamepad.

The biggest problem - it won't switch to the other joystick for UFO, Alien Invaders, etc.  I tried every controller setting, nothing so far...

#4070293 Videopac Helicopter Rescue = Choplifter?

Posted by doug0909 on Sat Jul 14, 2018 8:42 AM

Why do you need that when you already have this?

Attached Files

#4064467 video games that turned out worse on more powerful hardware

Posted by doug0909 on Fri Jul 6, 2018 5:21 PM

What about Return of Mario Bros for the Famicom Disk System?

Yes see last page, I think that's the same thing as the Classic Serie version which is hands down the best version ever made, including the arcade version...

#4064405 video games that turned out worse on more powerful hardware

Posted by doug0909 on Fri Jul 6, 2018 3:56 PM

I know it doesn't necessarily follow the rules, and it's more personal preference than anything, but I like Mario Bros on the 7800 better than Mario Bros on the NES.

I think the 5200 version is the best of the American versions, hate the 7800 sounds and graphic changes. But yes, the original NES version is weak too.

However,Mario Brothers Classic Serie on Famicom blows away every other version of Mario Bros. ever made, including the vertical scrolling crappo on the more advanced Game Boy Advance...

#4064401 video games that turned out worse on more powerful hardware

Posted by doug0909 on Fri Jul 6, 2018 3:52 PM

For Quest, Dropbox link on comments

#4064350 video games that turned out worse on more powerful hardware

Posted by doug0909 on Fri Jul 6, 2018 2:37 PM

Well, there are attempts on the 2600 at UFO, Pick Axe Pete, KC Munchkin,and Killer Bees and while I appreciate the efforts, all pale in comparison to the originals. There is also a Smithereens like game called defend your castle for the 2600 I find less enjoyable than the more simple original.

PC versions of Quest for the Rings and Attack of the Timelord disappointed as well...

#4061762 The RS-97 is a nice little Dingoo-style handheld

Posted by doug0909 on Mon Jul 2, 2018 9:28 AM

I just bought this recommended on suggestions here, and for the price I'm fairly happy with it.  It runs NES games very well, which alone may be worth the price.  Also some of the built in games including Arkanoid play nicely.  I think SMS/Genesis ran well.


I have version 2.1 with the latest software which loads from the external CD.


SNES runs at a decent speed but with lowered frame rates.

All games in MAME (I've tried mostly old ones) look and play well (make sure to adjust the video settings so it fits the screen size).  However, a bunch of them have static-y sounds, no matter which settings I try.  Same thing for Atari 7800 but it's a large percentage which have sound issues.

No built in emulator for my childhood/favorite system, Odyssey 2.

Haven't yet gotten Atari 8-bit/5200 emulator to work, but that's probably because I have to point it to the system ROMs.

And worst of all...
Atari 2600 emulator runs slow.  I saw someone else with the 2.1 device complaining about the same thing.... 

#4049938 Intellivision Entertainment launching a NEW Intellivision console

Posted by doug0909 on Fri Jun 15, 2018 2:51 PM

I haven't read this whole thread, but I had an idea... Sorry if it's a dumb idea, but I figured I'd throw it out there. Why not put a full size SD slot on top of these systems, so a "cartridge" shell (which really only holds the SD card) can be inserted old school, but utilizing modern media. Perhaps some type of indent around the SD card slot would help hold the "cartridges" snugly in place. This way, for those who like labels and boxes, they'd have something to work with, while still allowing straight SD functionality for those of us who live in tiny apartments...

#3844061 Flashback Portable: Needed Controller Hacks

Posted by doug0909 on Sat Sep 9, 2017 7:10 AM

2016... Not sure if I'm buying the 2017... Does it have its own compatibility thread yet?

#3677853 Flashback Portable: Needed Controller Hacks

Posted by doug0909 on Sun Jan 22, 2017 8:19 PM

There's a really weird grahpical glitch with Beamrider..... It has to do with your reserve ships.  It reveals two extra ships reserve ships so it looks like you start with four reserves (five total), not two reserves (three total).  As the first two on the left are not really there, it treats 1,2, and 4 as one ship, so if you lose your first ship (#3), it then takes (imaginary 1 and 2) along with 4 (really reserve 2), leaving you with one in reserve (as it should be).  It does the same thing treating imaginary reserve ships 1 and 2, and reserve ship 4 (really 2) as one when flashing them and calculating bonus points at the end of the round if you hit the mother ship with a torpedo.  At first I thought it was a gameplay problem then remembered you are only supposed to start with two, not four, reserve ships.  I just tried the the unaltered ROM and the PAL Rom as well and the same thing happened each time...

#3673829 Flashback Portable: Needed Controller Hacks

Posted by doug0909 on Tue Jan 17, 2017 8:19 AM

Maybe you should exchange your AFP.  I have played Asteroids quite a bit on mine, and I've never hit hyperspace accidentally.

Exchanging my almost five decade old reflexes would probably help more...