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Ultravision? Would that be the same Ultravision as that all-in-one console with built-in CRT and looked like a mission control station?

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Ultravision? Would that be the same Ultravision as that all-in-one console with built-in CRT and looked like a mission control station?

 

That would be the one. They even had a tag line that would have worked: "Detailed Specifications Available Separately".

 

ultravision.jpg

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That Chameleon is very well camouflaged!

 

I know, right? Very prescient of them to have made the original RetroVGS nonexistent, so they didn't have to change anything for the Chameleon.

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I think you're being a little to harsh on the Ultravision. I mean look at the graphics the thing was capable of. Way ahead of its time. Even today 3D renderers are struggling to achieve this level of realism in simulating markers and other natural media.

ultravision_video_arcade_system_ad_2.jpg

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I think you're being a little to harsh on the Ultravision. I mean look at the graphics the thing was capable of. Way ahead of its time. Even today 3D renderers are struggling to achieve this level of realism in simulating markers and other natural media.

 

Someone needs to make all of those games. Especially "Swimming Met". Sounds like some sort FMV game about two people that met while swimming. Who are they? What's their story? Is it a mystery? A romance? And I love the fact that there are apparently mines in the water.

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I think you're being a little to harsh on the Ultravision. I mean look at the graphics the thing was capable of. Way ahead of its time. Even today 3D renderers are struggling to achieve this level of realism in simulating markers and other natural media.

ultravision_video_arcade_system_ad_2.jpg

 

Someone drawn those screenshots by hand. People won't fooled by the pictures.

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I think you're being a little to harsh on the Ultravision. I mean look at the graphics the thing was capable of. Way ahead of its time. Even today 3D renderers are struggling to achieve this level of realism in simulating markers and other natural media.

 

 

Its failure set graphics progress back twenty years. Would you rather play Pitfall II in 1984 -- or friggin' Quest for the Idol in 1983? CASE CLOSED.

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