I talked with the internet people and i need a new modem. So i won't be on here regularly until Tuesday probably since they're sending it via ups. I have no idea how but my phone can connect to the internet so I'll check in from time to time. I worked on my game some more. I guess that's all i can do unless the internet comes back on on my old modem.
I have the internet again...for now. I didn't have it all of Wednesday and part of Tuesday. So while I have the chance to, I'd like to say if I go away for a few days, it's probably because my stupid internet has gone down. I thought I was going to have to call the stupid internet provider, and I probably will next time it goes down for a few days. It's gotten really stupid.
I’ve always liked vintage HiFi, ever since I was a kid and had absolutely no idea what it was. Recently I’ve taken up refurbishing and selling old HiFi equipment, a ‘flipper’ in fewer words. I’m scooping up untested stuff that’s been left on the side of the road, or being sold at garage sales or that have been donated to local thrift stores, and I’ve found some excellent pieces of kit. From some gorgeous Polk Audio bookshelf speakers to a late 80’s Turntable, CD Player, Twin Tape deck, abominati
Like I mentioned in the status update, I was attempting to port WozMon to my 6502 computer, until I remembered something; I hadn't written a proper keyboard decoding routine! Well, this was mainly because I had no idea how to program something like this, and was trying to test every bit of the matrix manually to decode the key presses. That was obviously much too inefficient, and it didn't even work because there were so many lines of code, resulting in out of range branches. Not good.
Here's a sneak preview of the very first Wacky Calendar for October 2021. As you can see, I need to finish the rest of it and color it by September 30. This was just a test to see if it could come out good. I was using a whole bunch of small print and drawings for this, so I wanted to see if I could make it look good when I scanned and colored it. After a multitude of tests to see what could be done with Photoshop, I think I have the magic formula here.
I'm half way done. I have an id
Trying to fix some rather mean vicious bugs in JatB. I think it has to do with the way I set up bankswitching. I tested it myself and I think I found out what the problem was and I hope I fixed it. What I did was change the level number for down the beanstalk checking from 4 to 5 like it should be. At least I think I fixed the bug where it sends you to a place off the vine if a bat hits you. I foumd a bug pertaining to the down movement of the castle, when you go down into a new room and are tou
I attempted to fix some bugs a playtester alerted me to. I don't know why a couple of them were happening, so I hope they'll go away on their own. I find I have a really hard time getting up after I fall asleep. So I wake up and think "I'm still sleepy, I'll just go back to sleep." And then I do. I did go back to sleep after writing that blog entry yesterday and I got up at about 7 p.m. I went to sleep at about 6 a.m. and woke up at 3 p.m.
I managed to somehow find my missing GameCub
Evening Bubsy fans, as said before, crazy year so got some missing months to fill.
Later when people read back on this blog the blog will knock the entries out of order anyway, so how about a July entry?
Well, I say July because that was when Poké-Brother /@YukkuriFan64 posted a cool tid bit about Woolies Strike Back *, and a carry over from the Giana Sisters game that Black Forest games also did.
Never realized that the bee was so goofy and h
I spent most of last night finishing the game. Testing it and retesting it to make sure it works and bankswitches when it's supposed to. Then when I had everything done, I changed the values so everything starts at the beginning. I put everything near the end so I didn't have to play through it all, which really helped when I had some pesky problems.
Then I tried to go to sleep but I couldn't. So I got up and made a little commercial for the game.
And after a long sess
A bit back I had these MAME/MESS packages posted on ti99resources.wordpress.com/ but decided with the limited space I have on that website to just concentrate on the TI-99/4 and TI-99/4a. So I posted them to an Atariage thread. But since things, over time, tend to get lost in those threads I'm re-posting them here with updates.
The .zip files come with everything you need to get the MAME/MESS emulator up and going except the current MAME/MESS. The emulator has been tested with M
So I figured if more people were interested in my Jack and the Beanstalk game than they were in my Burgers game that I should work on Jack some more. This time I think I discovered the problem I was having. And it has to do with the animation. Although there are some things I don't understand. But the gist of it is this: If Jack is walking and he hits the wall and the way the sprite is designed changes, then obviously Jack is going to get caught in the wall if the new frame of Jack is displaying
A while back I ported over my Mille Borne to AppleSoft BASIC on the Apple II line. I posted it on the Apple II section of Atariage for anyone who was more Apple II savvy to modify and the offer was accepted and a github improved version was created: https://github.com/micahcowan/a2millebornes/
Now I'm finally getting around to posting the new github v1.5. Some nice improvements were made such as inverse video to text based card game. v1.5 github posted below, enjoy.
I have a question on NES games released late in the NES's life span. 1993-4. Why are they so freaking EXPENSIVE? I went on eBay and the only one I could afford that I didn't have already was Mickey's Safari In Letterland. The only game in decent condition came with Wheel of Fortune. It's a buffet of letters. Anyway, I was trying to get some more, but I guess I can't because I don't want to pay >$30 for something that's not worth >$30. Most of them are $100 or more. WHY? They were not price
Just got done playing the fixed version of HERTS for NES. I got my highest score on this game yet: 380. A perfect game is where you shoot everything and then you get 500. I am beginning though, to question the easiness of the game. The only stumbling block for me is getting past the first level where there's no nuggets (extra lives). Then it's mostly clear sailing through the rest of the game. Perhaps the quantity of chicken nuggets should be lowered. Right now it's a 4% chance that the enemy is
So I decided I should work on something I know how to do: NES. I decided to spruce up level 1 because all it was was white clouds on a blue background. After some time trying to find all the include files and putting stuff in the right order, I got this.
That's a little better. I'm now searching for a publisher, which isn't going so well. I really think it's good enough to be published, but I guess not because nobody seems to want to do it. And while I was working on this, I guess I g
Hello Bubsy fans. What a year am I right? Since April I've been house hunting, finding a new home, and packing 16 years of stuff.
Great time to throw out stuff like for me all the excess computer stuff (gave away boxes of that at a Atari computer show) and probably a lot of figures and comics that I really like.
Naturally one collection I still love over time is the Bubsy collection so got that boxed for the next house. But I would imagine since many are moving aro