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Argh.

So I forgot about the overlapping sprite situation the Channel F has when sprites overlap. So after adding the flyswatter and having the fly blink a bit, I've decided to give up on the fly swatting game. One thing I haven't given up on though is my long song thing. This is the cover for the album. I think I have a pretty good chance of finishing another 27 minutes of music by April 30. I have 10 already done. This is the picture of the walnut I took. I used Photoshop to make the backg
 

Flies - title screen

So I spent a few hours making a title screen for the Channel F fly game. The fly is flapping his wings here. But I've had the worst time trying to get the fly's position to be random when you press fire to start. It always is at the same place. I worked on it some more this morning. While I was working, there was this stupid nosehair that started bugging me. So I went to the bathroom and I pulled it out. It was a white nosehair. I've had white nosehairs before, it's just a sign tellin
Just Ask

Just Ask

Just a little personal story I found rather perplexing.   As of late my family has been on an extreme cleaning binge, whether it be cleaning the house or digging through our abundant piles of junk looking for stuff to donate or throw away it has all happened in spades. Just yesterday I lost multiple decades of my life pulling the dustiest carpeting imaginable from beneath the basement stairs. Only in hindsight did I realize I had a dust/pollution mask that would have negated the dust e
 

Flies

So I woke up to discover that there were ants crawling all over the kitchen counter. Barf. Right now it's a quarter past 8 p.m. and I'm sleepy. I just finished discovering I have no idea how to return a random value in Channel F programming. So I spent a few hours making this: All the fly does is flap his wings and move diagonally around and if he touches a border reverses course. And I spent two hours on it. I'm going for a Mario-Paint fly swatting type game. I was going to do this f
 

A walnut.

I don't know if I posted anything about this, but I was finally able to buy a bag of walnuts. Problem is, I had to buy the whole bag. I thought I liked walnuts, so I began to open them and eat them after taking a picture of one. After about eating 5 or so walnuts, I quickly began realizing I hated walnuts. Too bad there's nowhere you can buy just one walnut. I decided to split my giant "A Walnut" song into parts after it became clear that one 159-minute long song was too long to listen to all in

atari2600land

atari2600land

 

47 sightings - February 27, 2020

There has been a national ad recently for a lawyers' office where you text something to the number "47 47 47." The 47 car started in the first position in the Daytona 500. I turned on the weather channel just now (channel 47) and it was 47 degrees at 10:47am. So lots of 47s for me to take in. The Golden State Warriors might lose their 47th game of the season tonight.

atari2600land

atari2600land

 

Fly in the city

So I'm at the 50% mark on Frank the Fruit Fly. I started this project in July of 2018, so it only took me a year and a half to get to this point. Yesterday I worked on the level 5 intro. The plan is to have 8 levels total. Level 5 will take place in the city. Which city? A big one. I guess any city you want. Your typical metropolis with alleys and skyscrapers. It will be at night so there will be less people around that want to try to squish you. I worked to make sure it went from level 4 to her

atari2600land

atari2600land

 

47 Meatballs - March 2020

So thefarside.com is nothing more than the old comics. Disappointed, I decided to make my own like-comics. I just drew three for today for March 2020. (I usually make comics one month in advance.) Longtime readers of this blog may have heard of my on-line comic "47 Meatballs." Well, it's returning. Every Monday starting March 16, I will put an online comic on the website. I would like some feedback. Mainly on how big the letters in the tic-tac-toe game are and if they're legible because it's a m

atari2600land

atari2600land

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