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I review games... How original...

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Robin Hood (Xonox)

As I said yesterday we’ve returned, albeit briefly, to the hallowed land of Xonox, but if you take a moment to tear your eyes away from the pristine graphics, and the unique gameplay you’ll see that there’s shit in them there hills. Many people from the infomercial era know the name of K-Tel, y’know those guys who peddled everything from ‘greatest hits’ record to the Veg-O-Matic, and The feather touch knife. Here’s the thing, they never really went away, they’re still in business, usually sellin

DoctorSpuds

DoctorSpuds

 

Worm War I (20th Century Fox)

Outsourcing is nothing new; almost all big companies do it. Many different industries outsource whether it be for assembly, manufacturing, or acquisition of raw materials. Outsourcing is fairly common in the videogame industry as well; games like Aliens Colonial Marines were famously outsourced to smaller less capable developers much to the chagrin of the consuming populace. Fox is no different, when first breaching into the new burgeoning videogame industry they licensed the initial lineup of g

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Wizard of Wor 5200 (CBS Electronics)

Wizard of Wor 5200 (CBS Electronics)

Those of you who’ve been around for a bit, or have gone back to my earlier reviews will know that Wizard of Wor was the first review I ever wrote. In all the time since I wrote that review my opinions of the game have not changed, it’s still a fantastic game. But that was with the 2600 version, I’ve recently acquired the 5200 version and I wonder how it holds up to its predecessor. I also wonder how the controller will affect the gameplay, but we’ll get to that when it comes.    

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DoctorSpuds

 

Quest for Quintana Roo (Sunrise Software/Telegames)

Sunrise was a blip on the radar of the 2600 library, they appeared, released a single game, and vanished, just like that. Even though they only released a single 2600 game it doesn’t mean they didn’t release others on different systems. They released a few games for the Colecovision, and released ports for their main game Quest for Quintana Roo for several major consoles and home computers of the time, including the Atari 8-bit line and the Colecovision. Sunrise was also responsible for the Cole

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DoctorSpuds

 

Goofin' Around in Minecraft

I've been playing Minecraft for a long, long time, close to eight years now. But I've always been stuck with very crappy hardware to play it on so I was never really able to enjoy it to the fullest. But that all changed when I got my new computer after my laptop seized and died. It's quite a shift, going from 25 fps on a good day to 145 at the very least, and actually having a playable framerate with shaders on. I've lost my appetite for survival mode or even mods so I just build, its an excelle

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Home Run (Atari)

Home Run (Atari)

It is generally understood that many 2600 game simply don’t hold up, especially the earlier ones.  Usually this was due to the fact that these were the first of their kind ever released on home console and the console itself was a very limiting factor. I initially wasn’t even going to review this game because I mainly try to steer clear of sports games on the 2600, usually because they’re nearly impossible to play and just aren’t that much fun, and I don’t like sports games in general. The only

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DoctorSpuds

 

Wabbit (Apollo)

Apollo, Apollo, Apollo… How many times must we kick your teeth in? And how many times must I attempt to think of something creative to write about in the first paragraph to impart formerly unknown information to the reader? Well in Apollo’s case it’s too many times, I can’t really think of anything to say about them. Well, if I can’t say anything at all interesting about the company, then what about the game itself? Today we’re looking at one of Apollo’s final games, Wabbit, and correct me if I’

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The Earth Dies Screaming (20th Century Fox)

The Earth Dies Screaming (20th Century Fox)

Alright ladies and gentlemen, the word of the day is satisfaction. What is the most satisfying game you’ve ever played? I think that I may have just inadvertently stumbled upon one of the most satisfying games in the 2600 library, and it’s from our good friends at Fox. Not at all based on the 1964 movie of the same name, The Earth Dies Screaming is a fun little space shooter and is an excellent example of excellent sounds and graphics overpowering subpar/standard gameplay to make something truly

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DoctorSpuds

 

Monday Box Review! (Froggo)

Its Froggo time once more as we look at the packaging their terrible games came in and not the terrible games themselves. If you were going to break into such an antiquated market as the Atari 2600 you’ve gotta have some real head turning game boxes, and did Froggo deliver? Well, no, not really, you need to remember that in 1987 the NES, Master System, 7800, and XEGS, were already on the market and the Sega Genesis was coming out the following year, there were so many other things people would r

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DoctorSpuds

 

Raft Rider (U.S. Games)

The videogame market was a battleground, everybody and their grandma were duking it out seeing who could get the biggest slice of that delicious money pie. Smaller companies stuck to the burgeoning market of home computers, though some did strike into the more lucrative console market, usually with very mixed results. Larger companies though, had the money to publish on console, usually they would snap up a small videogame company and have them produce games while acting as the publisher and poc

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DoctorSpuds

 

Cosmic Corridor (ZiMAG)

There are many words I can use to describe Cosmic Corridor, 953 to be exact. This is the final game from Bit Corp. (That I know of) that I have yet to review, and it is quite possibly the worst. In fact I would go so far as to say Cosmic Corridor, or Space Tunnel in Europe, is one of if not the worst shooters/games on the 2600. I’ll freely admit that there are some terrible games in the 2600 library, Skeet Shoot being my prime example but others like Strawberry Shortcake or the Froggo games, but

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DoctorSpuds

 

Extreme-G (Acclaim)

Wha- wait! Where am I!?! Why is everything so polygonal? Oh dear it seems I’ve stepped away from the second generation of gaming consoles and made the leap to the fifth, bit rude though, such a massive generational shift without any warning. Yes, today we’re gonna review a game on the N64, and since I only have three I don’t have too many options, lemme see here… uh… Lego Racers? No, what about Mario Kart 64? No, that one’s been done to death, alright that just leaves one last game, so today let

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DoctorSpuds

 

Tape Worm (Spectravideo)

And the award for the worst name for a game ever goes to… Tape Worm by Spectravision. Did they actually know what a tapeworm was? Awful name aside the concept for this game also doesn’t really make sense, especially when you compare it with the title. In this game you play as Slinky, a ‘Spectraworm’, who loves fruit but is unable to acquire it so he eats a bunch beans and then acquires the fruit with excessive flatulence, wha-? We all know this is a ‘snake game’ but this whole package so far is

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DoctorSpuds

How to get out of work early (Never Again!)

How to get out of work early (Never Again!)

Yesterday I had the privilege of adding something to my “Never Again” list, a list I just created of things that I never want to do/experience again, and at work no less. It seemed like it was going to be a slow night, I had finished all of my set tasks and had just finished my break, I had noticed that about halfway through one of my coworkers had come in and raided the first aid cabinet, I figured he’d cut his finger or something and thought nothing of it. When my break ended I decided to use

DoctorSpuds

DoctorSpuds

 

The forgotten pool game Pocket Billiards! (Magnavox)

Well this is awkward. I purposefully wrote my previous review to get all of those pool games out of the way so I’d never have to think about them again but believe it or not I missed a game. I suppose I could be forgiven for forgetting this particular game since the idea of it is so strange I almost can’t believe it exists. Pocket Billiards on the Magnavox Odyssey2, released in 1980, might just be the first Pool/Billiards game ever released on home console, unless the Channel F had one I didn’t

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DoctorSpuds

Thunder Castle (INTV Corporation)

Thunder Castle (INTV Corporation)

Many recall, and perhaps lament, the transition from Atari Inc. to Atari Corp. The transition was a period when Atari and most all of its assets were sold by Time Warner to the Tramiels, who owned it until the very end. The Intellivision also had a similar transition from being owned by Mattel to being owned by INTV Corporation. INTV owned the Intellivision copyright and all of its games and licenses from 1984 through to 1990 when the Intellivision was officially discontinued because of Nintendo

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DoctorSpuds

 

Cosmic Swarm (Commavid)

Commavid was one of those companies that tried to make it on the 2600, unfortunately, just as soon as they'd found their stride the entire market collapsed. Many companies were swallowed up in the crash, some deservedly like Mythicon, Mystique, and Data Age. Others were killed before they could truly shine, Commavid was one of those companies. They released only six games, and two pieces of software during it's short life, but unlike many game companies which were copying each other, or themselv

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DoctorSpuds

 

Marine Wars (Konami)

We’re back again with one of the most unlikely of Atari publishers, Konami. Konami released a grand total of three games for the 2600, Pooyan (an arcade conversion), Strategy X (an arcade conversion), and Marine Wars. I’m not calling Marine Wars an arcade conversion even though there was a machine made with the same name by Omori Electronics Corporation, the reason being that there are currently no images of the machine or game screen other that a small picture of the game flyer. KLOV.com has ab

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DoctorSpuds

Threshold (Tigervision)

Threshold (Tigervision)

Originality in games is not a dead concept though it is getting harder and harder to find as more and more games fill the same genres while attempting to stand out from the rest with a unique concept, visual style, gameplay element(s), or some mix of the three. Some games succeed at originality and other don’t, but the game I’m looking at today isn’t even trying to be original, in fact it almost seems to relish how generic it is, but it shouldn’t have been this way. Threshold is a game made by O

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DoctorSpuds

Sewer Sam (Interphase)

Sewer Sam (Interphase)

Some games are unfortunate enough to gain a reputation for being absolutely terrible, perhaps deservedly or undeservedly. It seems my game today has garnered quite the reputation and I feel that it is undeserved. Sewer Sam is a game from Interphase Technologies Inc. a small company that had a library of four games published across multiple consoles and computers. They only published two games on the Intellivision, Sewer Sam and Blockade Runner, but are most known for their smash hit B.C.’s Quest

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DoctorSpuds

 

Pete Rose Baseball (Absolute)

I normally avoid sports titles on any console, I simply don’t enjoy them, but I may have found one that I actually like. The last game I reviewed that could be defined as a sports game was bowling which was my ninth ever review and as it was amongst the early Atari releases it was nothing to look at. But unlike with bowling, baseball had several versions released starting with Home Run in 1978 and ending with Pete Rose Baseball in 1988, I think we’ll review the latter of those two today. I still

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DoctorSpuds

 

Desert Falcon (Atari)

Desert Falcon is an incredible technical achievement, to be able to get Zaxxon style gameplay on the 2600 was thought to be impossible, so impossible that the legendarily butchered 2600 version of Zaxxon bore no resemblance whatsoever to to it's arcade inspiration. How Desert Falcon managed to get smooth isometric scrolling, is beyond me, but since the game was a red box release it's fair to assume that technical know how of the 2600's hardware was at it's peak. I have fond memories of this game

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DoctorSpuds

 

Sky Skipper (Parker Brothers)

Children’s games are nothing new, just about every console has them and most of them suck due in large part to them being far too simple and condescending for even children to play, but that hasn’t always been the case. On many of the older consoles, especially the 2600, you had games made for both adults and young children at the same, the one that comes to my mind is Missile Command where it has a disclaimer printed on the box that it has additional versions for young children, even Draconian

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DoctorSpuds

Sub Scan (Sega)

Sub Scan (Sega)

I have a bad idea for you all today, Sub Scan, this game is a bad idea. On a conceptual level this game just shouldn’t exist, it’s so barebones that very few people will spend enough time playing the game to actually experience it in any meaningful way. I could talk about the sounds and the graphics, but why should I when the game itself does not deserve them. Even if the sounds are completely terrible, and the graphics are unfortunately good, I refuse to talk about them because the game is so s

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DoctorSpuds

 

Monty On The Run (Gremlin)

I must admit, even though I’m not very informed in the world of retro computing I do have a small and burgeoning love for the Commodore 64. As I found out after buying mine though most of the games are either on cassettes or 5 ¼ inch floppy disks, I have no desire to buy and set up such bulky machinery in my room as I don’t have the space for it, so I cheated. I bought an SD2IEC SD card reader, and intend on loading it up with all of the best, and worst, games for the system and play my life awa

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