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I review games... How original...

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Lost Luggage (Apollo)

Lost Luggage (Apollo)

Alright, this is it, the final game from Apollo that I have yet to review. I have stated multiple times that I have absolutely zero interest in reviewing Lost Luggage on several occasions, but it seems now I have no choice. Honestly the only thing that spurred this decision was something that I saw in the manual, so let’s not dawdle and let’s just review it; I’ve done 10 of these already I have nothing to fill the first paragraph with at this point.     There are elements of

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Pete Rose Baseball (Absolute)

I normally avoid sports titles on any console, I simply don’t enjoy them, but I may have found one that I actually like. The last game I reviewed that could be defined as a sports game was bowling which was my ninth ever review and as it was amongst the early Atari releases it was nothing to look at. But unlike with bowling, baseball had several versions released starting with Home Run in 1978 and ending with Pete Rose Baseball in 1988, I think we’ll review the latter of those two today. I still

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Sky Skipper (Parker Brothers)

Children’s games are nothing new, just about every console has them and most of them suck due in large part to them being far too simple and condescending for even children to play, but that hasn’t always been the case. On many of the older consoles, especially the 2600, you had games made for both adults and young children at the same, the one that comes to my mind is Missile Command where it has a disclaimer printed on the box that it has additional versions for young children, even Draconian

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I've gotten an UNO Cart!

I’m very excited; I finally have an SD cartridge for my 2600! This has been a long time coming since all of the games I’d like to review are the weird and rare games that never show up on Ebay, and are incredibly expensive when they do. I don’t want to shell out $200 just to review Halloween so I think an UNO Cart will do just fine. My rule has always been “if I can play it on actual hardware then I can review it”, so the UNO Cart exploits that intentional loophole perfectly. There are two m

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M.A.D. (U.S. Games)

M.A.D. (U.S. Games)

What is there to say about M.A.D., well first off it’s really obnoxious to type, and second of all it is a surprisingly unique take on the Missile Command/Atlantis genre. M.A.D. bears a resemblance to all games of its genre, Missile Command, Atlantis, Commando Raid, Sabotage, etc, but if you ask me it trumps them all from a visual standpoint. The graphics are stunningly colorful and imbue the game with a vibrancy rarely seen on the 2600. The gun emplacement is made up of the cooler end of the ra

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Racquetball (Apollo)

I get the feeling that this will be the final game I review from Apollo in a very long time, there is only one left for me to review after this and it’s Guardian and I don’t have the 100+ dollars lying around to buy it with. The game I’ll be looking at today is Racquetball, and is the perfect example of a good idea executed poorly. I would also say that Racquetball is also a victim of the 2600 hardware itself, a game this complex simply needed better hardware to power it, probably something arou

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Pinball for Windows (Impressions Software Inc.)

Continuing with my trend of reviewing old PC games I present to you what is at first glance the most unimaginative piece of crap you’ve probably ever seen. Pinball for Windows by Impressions Software is just one of hundreds of crappy pieces of software shoveled out for the ‘new hotness’ Windows 3.1. The box boasts ‘GREAT ANIMATIONS’ and ‘4 Pinball Tables’ to select, my goodness! I’m astounded! Seriously these guys are really trying to sell you on this like it’s the best thing since sliced bread.

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Gauntlet (Answer Software)

Where to even start with this one… Well how about the name? Gauntlet, which in retrospect has caused a lot of confusion over the years, yes there was a Gauntlet on Atari but it isn’t Atari’s Gauntlet, same name different game. Even the company is shrouded in mystery, mainly because I can’t find a decent shred of info on them anywhere, all I really know is that they were a mail-order only company, they programmed three games but only released two, and that a majority of their games exist only as

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Food Fight

Food Fight

Hype, I don’t get it, all it usually does is raise expectations to a ludicrously high degree. Usually the expectations get so high that the final product could never fulfill those wild expectations. What if then, you have a game that flew under the radar for so long that nobody but a small few even noticed it, add onto that the fact that it was only released in any quantity on a console that almost nobody owned. Food Fight falls perfectly into that oddly specific category of game. Originally it

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Cross Force (Spectravision)

Ah, Spectravision we meet again… You confuse me Spectravision, you have published so many unique and enjoyable games, while at the same time publishing absurd crap that also winds up being unique in its own way, I simply cannot find it in myself to dislike you. I think I’ll look at another one of Spectravision’s unique titles today, how about Cross Force? Yeah I think that’ll do nicely. Imagine Demon Attack, except you fire from the top and bottom of the screen, your two cannons move in the reve

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THE WEEK OF STARPATH

Hello readers of my mediocre content! I’m here to announce the next Week Of…   Some may have seen that earlier in the week I bought a Starpath/Arcadia Supercharger. As of writing this I have NONE of the games, I still intend to write reviews for every officially released Starpath Supercharger game though. I’m bending the rules here, since I have stated before that I will not review a game which I do not own, technically though I do own all of the games, as MP3 files stored on my crappy MP3 pl

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Tower of Doom (INTV)

Tower of Doom (INTV)

Some Atari fans may know of the unreleased AD&D prototypes for the 2600, Treasure of Tarmin and Tower of Mystery. These prototypes exist but have not been released to the public because of copyright issues with T$R and Wizards of the Coast. Thankfully both of these games exist on a contemporary console so we at least know what the games might be like on the 2600.  Of all the consoles from the early 80’s, the Intellivision is the only console that has the classic D&D trilogy with Cloudy M

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DoctorSpuds

 

Demolition Herby (Telesys)

It’s time to finish this up good and proper, the final Telesys game, the only one I’ve yet to review. Demolition Herby was the final game Telesys released before packing up and vanishing from the videogame market altogether. This isn’t a very complicated game so I’ll give it a simple single paragraph review, though this may end up being a giant wall of text. This is an Amidar clone, it’s the same premise of surrounding a square to fill it in, or in Herby’s case, black them out. You are pursued b

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Fast Food (Telesys)

Telesys was one of those oddball publishers that I view in the same vein as Commavid, while not garnering a HUGE amount of success they still made creative and fun games that quickly got rarer and rarer as they slowly died a horrible painful death during the Video Game Crash. Most collectors will have three of their six games: Cosmic Creeps, Coconuts, and Fast Food. I’ve already looked at Coconuts a long, long time ago, so it seems to be about time that I look at another of their games, Fast Foo

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Monday Box Review! (Commavid, Short Box)

I recently had an idea about what to do on Mondays when I don’t write reviews, I want to fill that day with something but I just didn’t know what, until like four minutes ago. As is fairly well known I am a collector of 2600 games, and for most of the time I’ve been a collector I’ve tried to collect my games complete in box (CIB), mainly because it just adds that extra ‘wow’ factor to the collection, and it just makes me happy. I recently realized that I’ve only been focusing on a tiny part of m

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Star Wars: The Arcade Game 5200 (Parker Brothers)

Star Wars: The Arcade Game 5200 (Parker Brothers)

Long has this game eluded me, but now I have it in my possession, sort of. I’ve really wanted to get my hands on Star Wars: The Arcade Game for a long while but the price has always been a prohibitive factor, mainly due to it being a late release Parker Brothers game coupled with a big IP driving the prices up dramatically. It seems though that I’ve been after the wrong version the whole time, because as I was focusing on the 2600 version, as I tend to do, I has completely neglected the other ve

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Xenophobe 7800 (Atari)

Xenophobe 7800 (Atari)

Alright we’re back with the 7800 and with a game that I’ve already reviewed the 2600 version of. Xenophobe was an arcade success back in 1987, with a classic premise and a cool gimmick it was sure to guzzle quarters like nobody’s business. Because of its popularity Xenophobe found its way into being ported on many home consoles and computers of the time even if there was absolutely no way they could run it, hell, even the ZX Spectrum got a port of it. But I’m focusing on the 7800 port and one th

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DoctorSpuds

 

Audio Slumming

While I will sometimes jump to spend too much money on something I don’t really need, I’m generally a ‘cheap bastard’. I won’t usually spend a lot of money on something as long as it’s good enough. Nowhere is my cheapness more evident than in my audio setup. Let me just say this, I am not an audiophile, I think the lengths some people will go to and the amounts they pay for the smallest jump in audio quality is utterly strange, especially when they’re not in the situation to make such investment

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DoctorSpuds

 

Espial (Tigervision)

We’re back again with Tigervision and what might just be the best box art on the 2600; yes there can be no other its Espial. An obscure console game published by an obscure company (at the time) based on an obscure arcade machine it is positively slated for success. I dunno, it seems Tigervision had a deal with both Orca Group and Sierra On-Line to publish their games for them on the 2600, it all seems rather strange and since we don’t know who actually programmed the game it is entirely possibl

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DoctorSpuds

 

How to play 5200 games without the 5200

Yesterday I finally crossed a big name off of my ‘get’ list, a working Atari 5200, I have long had a busted one that I’ll just keep around for parts now. I don’t intend on buying any games for it or even hooking up to my TV because I still can’t really play it. I suppose that’s the unique thing about the 5200, some consoles are unattainable because of the price of the games, or of the unit itself. The 5200 is unique for a totally different reason, the controllers. Oftentimes a working 5200 contr

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Ram It (Telesys)

And the award for the second worst game title goes to… … …Ram It! I don’t even know why they went with this name in particular because you don’t actually do any ramming in the game whatsoever. I wish I could give this game a full review but due to the simplistic nature of every aspect of the game a single paragraph will have to do. Graphically the game looks good but doesn’t impress me all too much, sure the amount of colors on display are cool but I’m just not getting any of that Wow Factor lik

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DoctorSpuds

Diner (INTV)

Diner (INTV)

I’m gonna level with you right now, I don’t like Burgertime, I think it’s a slow monotonous game with very little payoff, every version I play whether it be the arcade, Intellivision, Colecovision, Atari (any of them), or even the NES I wind up feeling the same way. I like the overall concept of creating giant burgers while being pursued by evil foodstuffs but it just feels too constricted and slow. I don’t really expect anybody to agree with me but I feel that I should get my opinions out there

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Finally Got A 7800 & Bootleg Enduro!

It has finally happened! I have finally gotten my grubby hands on an Atari 7800! Thank you all for your advice with this beast of a machine, the warning about the fragility of the case especially. I got this thing cheap, cheaper than usual. I got the system, power supply, two Pain-Line’s, a set of Paddles, three games, and a small storage case for about 71 dollars, and whaddaya know it was packed pretty horribly.  The rear left corner of the system cracked into several large pieces and many tiny

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Panda: The OG Bootleggers!

Panda: The OG Bootleggers!

Okay so I know I usually do write-ups on games, not companies, but Panda was just so batshit insane that I feel they are deserving. The guys at Panda were the OG bootleggers, for a short time in 1983 they slithered onto the scene and vomited their wares, but before they could finish they vanished quite suddenly. Now, Panda was the supreme budget brand, they made their games out of the cheapest materials they could get, and cut as many corners as possible, i'm not sure what they sold for original

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DoctorSpuds

 

Guardian (Apollo)

Well, this is it, this is the final Apollo game I have any interest in covering. Apart from Lost Luggage I have one final game from the Apollo catalog that I have yet to review, it is their final and rarest game, Guardian.  Guardian was shipped in incredibly limited numbers, mainly due to the fact that the moment the game made it into production the company was shut down by its creditors, there was only one batch made before the company was dissolved. It wasn’t a bad run, eleven games over the c

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