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Some love for Frantic

SpiceWare

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Been about a month since the last update for Frantic so I thought I'd spend some time on it.

  • Trying out Maze Type as the default selected option. Not a fan, already changed back to Start for next build.
  • Added Diagnostic support like in Draconian, no longer need to create special diagnostic builds.
  • Noticed that the ARM routines were not using the audio interrupt routine (which will be needed when voice samples are added back in). It's been turned on - and I'm now seeing screen rolls in the Frenzy variation when the Stress Test Mode is turned on.
  • Fixed some humanoid color entries that were wrapping to dark yellow due to LumaBoost routines.


Diagnostic support:
blogentry-3056-0-43856700-1396652764_thumb.png

 

Controls

  • TV Type = Diagnostic Display: B&W = On, Color = Off
  • Left Difficulty, Frenzy Special Room Test1: B = Off, A = On
  • Right Difficulty, Stress Test Mode2: B = Off, A = On
  • SELECT = return to menu
  • RESET = start game


1Frenzy Special Room Test will always put a special object in the room.
2Stress Test Mode is infinite lives and max robots. Score will be red when active.

blogentry-3056-0-43856700-1396652764_thumb.png

 

ROM
frantic20140404.bin

frantic20140404_encore.bin
Source
Frantic20140404.zip

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Added a fixed version for Harmony Encore.

 

 

dd skip=3 count=29 if=frantic20140404.bin of=f29k.bin bs=1024
cat DPC+20121020.arm f29k.bin > frantic20140404_encore.bin

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