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Burger boy

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atari2600land

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So I attempted to make a Game Boy game larger than 32k. I think I succeeded with a start. I put some data in bank 3 and read it from bank 0. Which is a huge start. I've made a 64k ROM. So we'll see where this goes. My interest in the Bert game has been lessening. I found a way to test it on a real Atari 2600, though.

burgers2.png.c21e4b0e63d9aa5d8513a64252b43459.png

I put the font in bank 3 as well, and read it in bank 0. This is just a test screenshot. I plan on adding a burger in the background. Getting the burger moving was hard, though. What was also hard was waiting. For two hours. While my computer was updating. It's a little too bad though that I can't center the text though.

 

So what made me want to make another Game Boy game? A couple things: News of a new Game Boy game called "Where Is My Body?" which I might get even though I don't like point and click adventures. The second one is seeing my Game Boy collection on the floor in a bin with 8 little piles of GB games. I actually played a couple. Revenge of the Gator was hard but fun, while Solitaire Fun Pak had odd controls, with B serving as the main button rather than A. Why? I don't know.

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