Saturn on NES
So I woke up with a really bad stomach ache an hour or so. This time it appears to be nausea. So I took some Pepto Bismol. I guess I am the only person in the entire world who doesn't mind the taste of the stuff. Let's hope that gets to work so I can stop burping and feeling like I need to vomit.
Yesterday, I worked on my NES game some more. I thought of a new location: Space. I tried to draw the planet Saturn, but it looked really awful. So I windered if I could use NESst to import partial graphics. In fact, it requires pictures to be 128 x 128 pixels or less. So I can't, say, import a whole entire screen I drew. But that's okay for now as I wanted to get a picture of Saturn I drew in Paint into the program.
So I made the tile set, opened YYCHR, copied the tile set of Saturn into the game's tile set, and went back and drew Saturn in there with the game's tile set. All that work for this:
Saturn took 36 tiles to draw. I was hoping for a way lesser amount, but oh well. I guess I have half a tile set empty that I can use for levels 7-10, as well as some empty tiles in my first half of the tile set as well.
And also, it was 15 years ago today I joined AtariAge. That was super long ago. Think about it. I was 15 years younger. All this time I spent playing and making video games and then writing about it in my blog. Let's just hope things will be better 15 years from now in 2036. I'll be a geezer then, but hopefully video games will still be around, as well as ways to play the really old Atari and other stuff.
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