I'm going through a bunch of games I made on the Commodore 64 way back in the day to refresh myself on the game design mindset before I get into trying to make Atari games. I made about 6-8 stand-alone C=64 games, along with about 30 for games creator before that. Ish. Some were silly, some were ambitious, and I was often just trying to see how things were made that I'd played on Atari. I'd love to get these converted by someone to ROMS, but I just got my old beat-up C=128 to fire up, so at least I can review them. It will be good to finish seeing where I began before I attempt the Atari mountain. I can see on some of these what I was trying to do, and how they didn't quite function as I'd wanted. But a few hit the mark just right, and I want to do it again. For now, I'm a dreamer - but I know I'm *capable* given time.