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Commodore before Atari

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Superkitten

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I'm going through a bunch of games I made on the Commodore 64 way back in the day to refresh myself on the game design mindset before I get into trying to make Atari games.  I made about 6-8 stand-alone C=64 games, along with about 30 for games creator before that.  Ish.  Some were silly, some were ambitious, and I was often just trying to see how things were made that I'd played on Atari.  I'd love to get these converted by someone to ROMS, but I just got my old beat-up C=128 to fire up, so at least I can review them.  It will be good to finish seeing where I began before I attempt the Atari mountain.  I can see on some of these what I was trying to do, and how they didn't quite function as I'd wanted.  But a few hit the mark just right, and I want to do it again.  For now, I'm a dreamer - but I know I'm *capable* given time.

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