Jump to content
  • entries
    4,949
  • comments
    2,718
  • views
    1,808,895

Odyssey 2 programming is hard.


atari2600land

188 views

I spent all night last night trying to do something. I had to wave the white flag and go to sleep at about 10 a.m. So now I'm back to being awake all night and sleeping all day. When I got up tonight it was about 7 p.m. I tried a new thing based on the old thing I was trying to do. Three hours went by, but finally I had it: A new Cedar Games intro. I always didn't like the buzzy sounds it made, so I was trying to replace them. This all started with a post about sound effects in the videopac.nl forum and someone had posted sample code. So I tried it. I changed it. Eventually I got new sounds in there, and I am happy with the way it turned out.

 

I got an email suggesting I work on an Odyssey 2 version of my Intellivision game Upmonsters. I remembered about three years ago, I had tried my hand at a version of Doodle Jump on the Odyssey 2. So I found the ROM and code and began working on it, adding more stuff. The title of the game was "The Pit," but I was alerted that there was a coin-op game with that title. So I changed it to Upmonster (there's only one.) I added support for one player to use either controller, changed the sound effects, and, most importantly, added my new intro to it. I have more than 200 bytes free to work with. And the other bank, the one with my new intro, it only uses about 500 bytes.

 

I tried falling asleep at 11 p.m., but I got hungry, so I went and fixed myself a hot dog and ate some Chester's puffcorn. That stuff is good. And then I wrote this blog entry.

0 Comments


Recommended Comments

There are no comments to display.

Guest
Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...