status updates
Made some minor revisions to my tracker code and posted it to [stella]; no feedback yet (whine). One thing I'm not happy with is the byte to note ratio being 2+. This chews up ROM space much faster than I imagined. Certainly with a lot of repeated sequences, the total bytes per song will come down, but even my demo takes 168 bytes. Which kinda puts my idea of dedicating a page of ROM in Leprechaun for music to be woefully inadequate. I could probably come up with a data format which would lower the bytes/note (since I'm using one whole byte per note to store length), but it would be more costly in code space and would certainly need at least a byte more RAM.No matter how much I wish it, Leprechaun isn't writing itself. The two problems are the lack of Real Life free time and just general motivation/inertia. The problem is while I'm working on a project it's all easy. But if I stop for any significant length of time, it's really, really hard to get back to it.
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