nems Posted August 13, 2006 Share Posted August 13, 2006 (edited) I'm trying to play Tapper (as converted by kenfused) on the USB multicart. However, the * and # keys do not allow me to change from 1 player to 2 player, nor change from beginner to advanced. Does this work for anyone else? If not, is there a later refined ROM with these options working? Edited August 13, 2006 by nems Quote Link to comment Share on other sites More sharing options...
kenfused Posted August 13, 2006 Share Posted August 13, 2006 (edited) I'm trying to play Tapper (as converted by kenfused) on the USB multicart. However, the * and # keys do not allow me to change from 1 player to 2 player, nor change from beginner to advanced. Does this work for anyone else? If not, is there a later refined ROM with these options working? Hmmm. changed a byte. See if this makes a difference. edit: corrected version attached in later post. Edited August 13, 2006 by kenfused Quote Link to comment Share on other sites More sharing options...
nems Posted August 13, 2006 Author Share Posted August 13, 2006 (edited) kenfused thanks for the quick response. Unfortunately still no difference. The # and * do not respond when running Tapper on a real 5200 (I tested on two different 5200's). I also double checked that my # and * keys are working per Pete's Test cart, so it does not appear to be a user (i.e. controller) error on my part. However, when running Tapper in emulation (Atari800Win PLus 4.0) both keys do work. Edited August 13, 2006 by nems Quote Link to comment Share on other sites More sharing options...
kenfused Posted August 13, 2006 Share Posted August 13, 2006 (edited) kenfused thanks for the quick response. Unfortunately still no difference. The # and * do not respond when running Tapper on a real 5200 (I tested on two different 5200's). I also double checked that my # and * keys are working per Pete's Test cart, so it does not appear to be a user (i.e. controller) error on my part. However, when running Tapper in emulation (Atari800Win PLus 4.0) both keys do work. changed the wrong byte, one more try. Unfornately I don't have the real thing hooked up at the moment tapper.bin Edited August 13, 2006 by kenfused Quote Link to comment Share on other sites More sharing options...
nems Posted August 13, 2006 Author Share Posted August 13, 2006 (edited) The * and # keys now work when running Tapper on a real 5200!!! kenfused you are the greatest. Thank you so much. I really appreciate your help! Edited August 13, 2006 by nems Quote Link to comment Share on other sites More sharing options...
kenfused Posted August 13, 2006 Share Posted August 13, 2006 The * and # keys now work when running Tapper on a real 5200!!! kenfused you are the greatest. Thank you so much. I really appreciate your help! That game so needs to be redone though. It just looks so ugly. Vertically separated objects is something the system excels at, I think they could have added a little or possibly a lot more color. Quote Link to comment Share on other sites More sharing options...
+Mitch Posted August 14, 2006 Share Posted August 14, 2006 That game so needs to be redone though. It just looks so ugly. Vertically separated objects is something the system excels at, I think they could have added a little or possibly a lot more color. Perhaps you should do it.... on the 7800. Mitch Quote Link to comment Share on other sites More sharing options...
kenfused Posted August 14, 2006 Share Posted August 14, 2006 That game so needs to be redone though. It just looks so ugly. Vertically separated objects is something the system excels at, I think they could have added a little or possibly a lot more color. Perhaps you should do it.... on the 7800. Mitch Just tell me the patterns to how the customers come out. I know some levels can be cleared quick or take forever just because you get out of timing and they keep generating. Quote Link to comment Share on other sites More sharing options...
Henry Lee Posted August 15, 2006 Share Posted August 15, 2006 That game so needs to be redone though. It just looks so ugly. Vertically separated objects is something the system excels at, I think they could have added a little or possibly a lot more color. Perhaps you should do it.... on the 7800. Mitch Perhaps you should do it.... on the 5200. Quote Link to comment Share on other sites More sharing options...
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