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Matt_B

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Everything posted by Matt_B

  1. He just put the errors in to check that you were paying attention.
  2. For what it's worth, the RK3588 is a decent performer, comparable to chips like the Dimensity 900 and Snapdragon 845, both of which are way more powerful than the Amico was ever likely to be. It's the sort of thing you'd be looking for if you were buying an Android gaming/emulation handheld in the $150-250 price range, depending on their other features. There were a fair few announced last year, even, although I don't think any of them have got to shipping yet. That said, they retail in bulk for around $20, there are SBCs (e.g. Orange Pi5) that cost from around $60 using them, and quite where the added value comes from to get up to a $250 "console" for the living room is anyone's guess. It's only an extra $50 to get a Series S or Switch from that point and, even if you never play anything but indie games on them, you're still getting a vastly better class of those.
  3. I know we all miss the era of games coming with printed manuals, but that's probably going a bit far.
  4. Given the average age of the Amico fanbase, there will probably be some very bad backs too.
  5. Plus his reputation and a lot of his subscribers. I dare say that he'll have made some back by monetizing the fallout since he switched sides though.
  6. They're presumably reserving the money for Republic investors the same way that they reserved enough money to cover the refunds.
  7. Color a Dinosaur remains his one exclusive and undisputed credit. He'll always have that.
  8. I think you just answered your question there. Maybe not strictly bots, but a veritable crowd of Amico fans (and possibly employees in some cases) came with him, and most of them left when he went.
  9. In which case, you should be complaining that browsing the eShop is a dogs dinner of an experience because you're constantly getting bombarded with low quality apps, some of which are a bit smutty, making the good games hard to find. Nobody would disagree with that. When looking for new Switch games, I prefer to use external sites like Metacritic and Deku Deals because they let you search on a lot more criteria and filter out the fluff. The idea that its handful of M-rated anime boob games somehow outnumber and are more explicit than the thousands of games on Steam that feature graphic sex needs to be put to bed though.
  10. I think it just depends on how old your child is. If they're mature enough for you to let them near M-rated games, with all the other content (gore, violence, profanity, gambling, language, online chat, etc.) that entails, they can probably handle the odd spot of boobage. If not, I can only suggest that you keep them well away from any device that can be connected to the internet as the vast majority of them will give you access to pr0n a heck of a lot more easily than a Switch would.
  11. Seriously, just look up their ratings on the store page in the eShop. They're all M rated. There isn't a single AO game on Switch. Also, since when did bare breasts constitute pr0n? There are AAA games with actual sex scenes, albeit usually from somewhat tasteful angles, that get mainstream ratings.
  12. Those are not strictly adult games. Nintendo will only license games that get a mainstream rating (up to ESRB M or equivalent in other regions) with anything getting the AO (Adults Only) rating getting an automatic refusal. As such, any pr0n games you might see on the switch will either have been edited or was tame enough to begin with. In contrast, Steam allows unrated games to be published and has way more such games than the Switch, in any case. Turning on parental controls will hide this content.
  13. No shit. However, money does not just run out overnight, at random, without warning. They'd have known that they were running dangerously low on funds when they decided to break into the deposit money, and at that point it became a scam. I honestly couldn't give a crap how much money the board members pumped in, unless it went toward honoring the refunds. More fool them. They knew the state of the company when they made that choice. Most of the people who paid a deposit expected a console to be shipping in a few months though, which we now know was never a realistic prospect and still isn't.
  14. How hard is it to ringfence the deposit money? They only had around 6000 pre-orders after all, so that'd be $600K in total. For a company with supposedly millions in seed capital, that raised additional tens of millions in crowdfunding and with access to hundreds of millions in manufacturing credit, it's a drop in the bucket. The only possible answer is that they're a bunch of crooks, who used that money because they'd blown through or never even had the rest of it.
  15. You could just take a screenshot of the page and go over the part that shows the address with a red pen, like this. I suspect that the cat is now out of the bag, in any case, as around 4000 people have already viewed the listing.
  16. In all seriousness, I'd suggest that the address be redacted. While the information is, of course, a matter of public record, I don't think we want to go out of our way spreading it around. I've sat on it myself for a very long time even, precisely because I don't want someone to pull an "I know where you live" on him. I don't think it'll be anyone from here, Reddit, or even the YouTubers who still take the odd potshot at the cult. However, his status as an internet lolcow is now sufficiently widespread that there's a distinct possibility that someone out there would.
  17. 70K sales is fantastic for PlayDate. It's not really surprising that it's taken them so long to catch up with orders, because they weren't expecting to have to make anything like that many. Amico always seemed to have the opposite problem. They needed around 200K sales just to break even, presumably thanks to all the vanity spending, where they would realistically have struggled to get over 20K.
  18. I suspect that it's mostly because you can't give negative reputation on this forum. That's a sensible design choice in a lot of cases, but yes, it produces some oddities.
  19. Yeah, whenever it's a slow Amico news week, which is most of them these days, you can always liven thing up by picking a random page and seeing what he had to say. To think that Tommy Tallarico made five times as many posts here in two years as I've done in nearly eighteen, and I spend far too much time on here as it is.
  20. I've been through a few office furniture cleanouts over the years and you can't give the stuff away. Well, some of it you can, I suppose, as we usually had a free-for-all where the employees would help themselves to anything that was still in good condition for fitting out their home offices. The rest would just end up in a landfill though; the idea that you could sell it for a significant amount of money didn't seem to be on anyone's radar. I suppose that would be for stuff that was 5-10 years old, where the Intellivision furniture was only about a couple of years. Still, the bulk of the depreciation takes place as soon as it comes out of the packaging.
  21. Even if the era of uploading recording is relatively new, we always had the technology to do something. Consumer video cameras were already a thing when Twin Galaxies opened, and they became pretty mainstream during the 1980s. It wouldn't have been that difficult to have required aspiring record holders to get an attempt recorded and submit the tape by post. Many of the records that we can still trust are the ones that were recorded at public events, after all. They just chose to keep it a club where the members got to verify each others scores and never even made an attempt to adopt a technological solution for thirty years.
  22. If you're talking about the 400 Mini, it can play 5200 games. The two systems are so similar that most emulators do both, because only a small amount of extra work is required, so it makes sense for any recreation of one to also do the other. Well, at least until we're talking about adding cartridge ports, at any rate.
  23. The main problem for MP3.com was that they didn't own the rights to any of the music! Also, inserting a CD wasn't considered viable as proof of ownership, because you could then pass that CD on to someone else who could then claim the songs on their account, ad infinitum. That was still back in the days when the music industry still thought that they could kill music sharing and streaming. Nowadays, they'd probably just settle for a cut of the revenue like they did with YouTube. Anyone who tries to do a similar thing with game cartridges would have the same problem though. Unless you're going to sign up every rights holder and pay a residual for every upload, the idea would be a non-starter.
  24. You've got a better chance of that than them releasing it in Australia. They don't even sell the Index here any more.
  25. Yeah, the tactic of running up the other person's legal bill doesn't work quite so well in Australia. That said, even if Jobst makes a successful claim for costs, he might have a hard time getting the money from Mitchell so I wouldn't be surprised if he tries that anyway.
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