My concern precisely. I don't want a Kirby game drawing lines to keep him running on a touch screen, etc... I want games that can function in the home and abroad, which is already gonna be tough given the motion gimmicks they're insisting on including, too. And when this system is only gonna get 20-40 worthwhile games tops in its lifespan, it's a huge concern if 50% of them take the touch screen route and limit home console play. I have very little trust in Nintendo given its history the last 5 years. With support likely going to be at a standstill unless it explodes, I would hate if the system is 20% motion, 20% touch, 20% regular controls, 20% Pro controller, 5% other accessories, etc and becoming a system that is a jack of all trades, master of none and once again, no one in the public knows what in the blue hell it is like the Wii U. With enough titles to go around, that would be a godsend of a console, but we know with Nintendo that won't happen. So, I get worried when I have to wonder if the new Star Fox game is gonna be touch/motion/regular/etc. I mean, lest we forget, we're not even given a real d-pad on the actual Switch for a NSMB game. If you look at it from this perspective, there's a possibility this system won't get anything right.
<“Nintendo Switch is dedicated to deliver a single-screen experience, on whatever screen you might choose,” Nintendo officials told Polygon> Sounded to me like the system would play every game on either screen you chose. As a home console predominant gamer, I wanted to make sure I wasn't going to lose, say the latest Metroid game because some goof at Nintendo thinks controlling Samus with a stylus is a good idea for some reason. I understand the appeal of and absolutely love touch screen games, but I was supposing Nintendo was putting something in play, ala Project Scorpio Vs. original Xbox One, that the bases are always covered for all parties. I had a comfort level in that which has now dropped, sadly, much like many things about the Switch because of Nintendo not telling us anything. The old adage of it's better to ask for forgiveness than permission.
It's kind of like when I bought a Cabela's hunting game for Wii U... then get it home and it doesn't work with the Pro controller. It's frustrating enough just in that small instance, now magnify that by throwing more potential control schemes in the mix. I expected a standard, I guess that was too much to ask from Nintendo. But they wouldn't and still don't say shit, so a few days before launch I'm confused. The average idiot isn't forward thinking enough to see this, but he will when he buys a game that doesn't work the way he expected it to.