Jump to content

jacobus

Members
  • Content Count

    743
  • Joined

  • Last visited

Community Reputation

648 Excellent

About jacobus

  • Rank
    Dragonstomper
  • Birthday 12/31/1965

Contact / Social Media

Profile Information

  • Gender
    Male
  • Location
    Canada

Recent Profile Visitors

16,386 profile views
  1. Yes absolutely! And please let me note that my code has only ever been used on a 8mbit cartridge. Not sure how or if it will work on the 1mb version.
  2. I've attached some MaxFlash code originally written by Steve Tucker designed to be called from Quick programs. In order to save some calls I modified it a bit, but the reading and writing still work the same. Please keep in mind that the examples below are at a fairly high level - you can drill down into the code to see what actually makes the cartridge work. To write: NewSetSector(Sector#) - choose the sector to act upon NewEraseSect(Sector#) - must be done before writing * NewWrite(CartPage#,RAMPage#,NumPages#) To read: NewSetSector(Sector#) - choose the sector to act upon NewRead(CartPage#,RAMPage#,NumPages#) Because of the nature of Quick (the cartridge memory area and Quick's variable table are both located at $B000) a few accommodations needed to be made. Since Quick can't access the cartridge directly, it calls the MaxFlash code - which, when reading, moves the required pages from the cartridge to the specified RAM location, or when writing does the opposite. * Once a sector is erased, any page on that sector can be written - once. The only way to re-write a page, is to first erase the sector it resides on. The code uses the A, X and Y registers to pass parameters. Note: With a 1mb cartridge, sectors are 64K blocks numbering between 0 and 15 I hope this is somewhat useful! maxflash.a65
  3. Unfortunately Air Support was never released (by Synapse) as a separate package. It was bundled with Quasimodo and only received a sticker on the outside of the box. The artist (Tim Boxell) who did almost all of the Synapse art (everything except for Encounter) was here at AA a few years ago. He mentioned one cover that he created for an unreleased game, but I believe that title was Reptilian. I think your mock-up looks great!
  4. Good morning! I wanted to let everyone know that I still have copies of the Cartridge and Disk versions available. Please let me know if you are interested in purchasing one. thank you! P.S. If you have already purchased a copy and would like a digital edition, please let me know - I can send it via PM here.
  5. Hi Andreas I think I got a little carried away when I added those two to the "completed" section. Imp is done in that the program is done, but I am still (yes - after several years) still working on the levels. I have a few weeks over the holidays - I'll try to give it some attention! Cranston's Farm is another matter - I thought it was all good and then I showed a copy to StefanD. He pointed out a few dozen major issues and shook his head sadly. I'm not sure if I should scrap this one entirely or gut it and start over. Another complicating factor is after watching my youngest play the latest Zelda game (on the switch), I am inspired to try to create a very very large open world type game. I think I can do this with a 1mb cartridge and a version of the Imp engine. Will be very interesting to try! Anyways, thanks for the nudge - I will revisit it soon!
  6. First batch of cartridges and disk orders sent!
  7. I'll put one aside for you - please PM when you're ready to order
  8. Hi Nir Please send me a PM with your address and which version(s) you want to order. regards
  9. It’s finally here! Dungeon Hunt II Game of the Year Edition is ready for ordering! The new version of Dungeon Hunt includes the following features: 24 levels – (4 new more than the ABBUC version) Improved pliability and game balancing 15 different monsters Multiple weapons – melee and ranged Magical attacks Ladders that link upper and lower levels – 3D dungeons! New Sneak mode to bypass difficult enemies Up to 80 monsters per level And more! Separate autosave for each level Automatic PAL/NTSC compatibility Cartridge version will save directly to the cart Requirements: An Atari home computer with joystick. The Disk version requires 48K and a compatible disk drive, the Cartridge version requires 64K. Ordering Information: There will be two versions of the package – prices include shipping to Canada, USA and (most of) Europe. Disk version $40.00 USD Cartridge version $62.00 USD I have a dozen copies of the disk version ready to ship now, more disks are on order. The cartridge version will start shipping in approximately 1 week – as soon as my shipment of AtariMax carts arrives. To order, please send me a PM detailing your order and shipping address and I will provide a PayPal address. (Package includes: shrink wrapped box, full colour manual, diskette or cartridge, custom feelie, letter - Disk version shown) Thank you! P.S. I’m looking for the Page Six package from Synapse. If anyone has an extra one, please contact me – perhaps we can make a deal! 😊
  10. Quick update! First off, thank you everyone for your interest! I really appreciate the support! Good news, I have been able to add game saving directly to the cartridge so the hybrid approach I had mentioned earlier is out the window (where it belongs :-)). With this development, I've gone ahead and ordered a large batch of cartridges - they should arrive soon. With those and the arrival of the feelies I should be able to start assembling and shipping packages very soon. I will create a new thread with order information in the next few days. Thanks to the tireless testing and feedback efforts of StefanD the new version will have all the enhancements I mentioned and a much improved player experience.
  11. I'm here! I ran a BBS called the "Scran Locker" for a few years in the mid eighties. Was also a long time member of the HBO.
  12. Is it a trick of the light or are those tin (as opposed to gold) connectors?
  13. Can I interest you in the Hollerith card version? (extra shipping charges may apply)
×
×
  • Create New...